Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Encounter a Psionic institute. |
1 |
20 |
Tested for psionic powers |
2 |
22 |
Became a Psion (Adept). |
2 |
24 |
Advanced training in a specialist field. |
2 |
26 |
Promoted to Psion (Adept) rank 1 with the new title Initiate. |
3 |
26 |
Continued as Psion (Adept). |
3 |
27 |
Pick up potentially useful information using Albert Gay's psychic powers. |
3 |
30 |
Promoted to Psion (Adept) rank 2. |
4 |
30 |
Continued as Psion (Adept). |
4 |
33 |
Gained a contact. |
4 |
34 |
Promoted to Psion (Adept) rank 3 with the new title Acolyte. |
5 |
34 |
Continued as Psion (Adept). |
5 |
38 |
Advanced training in a specialist field. |
6 |
38 |
Continued as Psion (Adept). |
6 |
42 |
Spent time mastering mind and body. |
6 |
42 |
Forced to continue current assignment. |
6 |
42 |
Promoted to Psion (Adept) rank 4. |
7 |
42 |
Continued as Psion (Adept). |
7 |
45 |
Psionic strength increases. |
7 |
46 |
Promoted to Psion (Adept) rank 5. |
8 |
46 |
Continued as Psion (Adept). |
8 |
47 |
Advanced training in a specialist field. |
8 |
50 |
Forced to muster out. |
9 |
50 |
Failed to qualify for Surveyor (Scout). |
9 |
50 |
Submitted to the draft. |
9 |
50 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
9 |
52 |
Albert Gay is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
10 |
52 |
Switched to Drifter (Scavenger). |
10 |
56 |
Drafted into Merchant Marine |
11 |
56 |
Became a Merchant (Merchant Marine). |
12 |
60 |
Continued as Merchant (Merchant Marine). |
12 |
62 |
Embroiled in legal trouble. |
12 |
64 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
13 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
64 |
Retired at age 64. |