Retired 1st Officer Alberto Washington  

Species Age Sex Str Dex End Int Edu SocUPP
Ne Kraeda ren Kelva 65 M 1 (-2) 1 (-2) 2 (-2) 7 (0) 7 (0) 6 (0)112776
Dedicated, Night owl
 
Skills
Admin 1
Art (Creative) 0
Astrogation 1
Athletics (Strength) 1
Broker 1
Deception 0
Drive (Wheel) 1
Electronics (Computers) 1
Electronics (Remote Ops) 1
Electronics (Sensors) 1
Engineer (Power) 0
Gambler 1
Gun Combat 0
Language (Trokh (Aslan)) 1
Mechanic 1
Melee (Unarmed) 1
Persuade 1
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Profession (Spacer/Crewmember) 1
Seafarer (Personal) 1
Streetwise 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Prisoner Inmate 11
Entertainer Artist 02
Scout Courier Scout13
Merchant Merchant Marine 1st Officer55
 
EducationGraduated
Spacer Community Graduated
 
Name Type Affinity Enmity Power Influence Species
Orin Steward Enemy 0 3 2 2 Ne Kraeda ren Kelva (M/62)
Orin Steward gained power at the expense of a third party who now blames the character.
Silas Ray Contact 1 1 3 4 Tezcat (M/28)
Christian Pettitt Rival 1 1 1 0 Ne Kraeda ren Kelva (M/32)
Agnes Cumming Enemy 0 3 0 2 Ne Kraeda ren Kelva (F/44)
 
Term Age History
1 18 Entered a spacer community.
1 21 A prank goes horribly wrong and Alberto Washington is sent to prison.
1 22 Graduated.
2 22 Became a Prisoner (Inmate).
2 25 Special Duty.
2 26 Promoted to Prisoner (Inmate) rank 1.
2 26 Paroled from prison.
3 26 Became a Entertainer (Artist).
3 27 A romantic relationship ends badly. Gain a Rival or Enemy.
4 30 Continued as Entertainer (Artist).
4 33 Expose or are involved in a scandal of some sort.
5 33 Failed to qualify for Engineer/Gunner (Navy).
5 33 Submitted to the draft.
5 33 Became a Scout (Courier).
5 34 Spend several years jumping from world to world in Alberto Washington's scout ship.
6 37 Continued as Scout (Courier).
6 39 Perform an exemplary service for the scouts.
6 41 Promoted to Scout (Courier) rank 1 with the new title Scout.
7 41 Continued as Scout (Courier).
7 43 Spend several years jumping from world to world in Alberto Washington's scout ship.
8 45 Voluntarily left Courier
8 45 Became a Merchant (Merchant Marine) with the new title Crewman.
8 49 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
9 49 Aging Crisis. Owe 30,000 for medical bills.
9 49 Retired at age 49.
9 49 Continued as Merchant (Merchant Marine).
9 52 Given advanced training in a specialist field
9 53 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
10 53 Aging Crisis. Owe 40,000 for medical bills.
10 53 Continued as Merchant (Merchant Marine).
10 55 Make an unexpected connection outside Alberto Washington's normal circles. Gain a Contact.
10 57 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
11 57 Aging Crisis. Owe 40,000 for medical bills.
11 57 Continued as Merchant (Merchant Marine).
11 61 Given advanced training in a specialist field
11 61 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
12 61 Aging Crisis. Owe 10,000 for medical bills.
12 61 Continued as Merchant (Merchant Marine).
12 63 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
12 65 Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer.
13 65 Aging Crisis. Owe 60,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙