Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
22 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
2 |
22 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
24 |
Moved to a new world. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
27 |
Rewarded for a successful mission. |
3 |
30 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
31 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
34 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
5 |
34 |
Continued as Agent (Law Enforcement). |
5 |
36 |
Rewarded for a successful mission. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Entertainer (Performer). |
6 |
41 |
An investigation, tour, project or expedition goes wrong, stranding Alice Sweet far from home. |
7 |
41 |
Aging Crisis. Owe 10,000 for medical bills. |
7 |
41 |
Retired at age 41. |
7 |
41 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
43 |
Alice Sweet aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
8 |
43 |
Aging Crisis. Owe 20,000 for medical bills. |
8 |
43 |
Retired. |
8 |
47 |
Gained a contact. |
9 |
47 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
48 |
Birth or Death involving a family member or close friend. |
10 |
51 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
53 |
Gained a contact. |
11 |
55 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
59 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
59 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
63 |
Birth or Death involving a family member or close friend. |
13 |
63 |
Aging Crisis. Owe 50,000 for medical bills. |