Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
21 |
Allan Nevil is rewarded for Allan Nevil's diligence or cunning. |
1 |
22 |
Promoted to Citizen (Worker) rank 1. |
2 |
22 |
Continued as Citizen (Worker). |
2 |
23 |
Allan Nevil learn something Allan Nevil should not have – a corporate secret, a political scandal – which Allan Nevil can profit from illegally. |
3 |
26 |
Continued as Citizen (Worker). |
3 |
29 |
Political upheaval strikes Allan Nevil's homeworld, and Allan Nevil is caught up in the revolution. |
3 |
30 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
4 |
30 |
Continued as Citizen (Worker). |
4 |
32 |
Allan Nevil's business expands, Allan Nevil's corporation grows, or the colony thrives. |
4 |
34 |
Promoted to Citizen (Worker) rank 3. |
5 |
34 |
Continued as Citizen (Worker). |
5 |
38 |
Spent time maintaining and using heavy vehicles. |
5 |
38 |
Forced to continue current assignment. |
5 |
38 |
Promoted to Citizen (Worker) rank 4 with the new title Craftsman. |
6 |
38 |
Continued as Citizen (Worker). |
6 |
40 |
A revolution, attack or other unusual event throws Allan Nevil's life into chaos, forcing Allan Nevil to leave the planet. |
7 |
40 |
Became a Drifter (Wanderer). |
7 |
41 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
44 |
Continued as Drifter (Wanderer). |
8 |
48 |
A new romantic starts. Gain an Ally. |
9 |
48 |
Continued as Drifter (Wanderer). |
9 |
49 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
10 |
49 |
Failed to qualify for Merchant Marine (Merchant). |
10 |
49 |
Submitted to the draft. |
10 |
49 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
10 |
53 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
11 |
53 |
Continued as Merchant (Merchant Marine). |
11 |
57 |
Good fortune |
11 |
57 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
12 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
57 |
Retired at age 57. |
12 |
57 |
Continued as Merchant (Merchant Marine). |
12 |
60 |
Make an unexpected connection outside Allan Nevil's normal circles. Gain a Contact. |
13 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
61 |
Continued as Merchant (Merchant Marine). |
13 |
64 |
A good deal ensures Allan Nevil is living the high life for a few years. |
13 |
65 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
14 |
65 |
Aging Crisis. Owe 60,000 for medical bills. |