Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
21 |
Archibald Nealy befriend a superior in the corporation or the colony. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
25 |
Archibald Nealy is rewarded for Archibald Nealy's diligence or cunning. |
2 |
26 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
3 |
26 |
Continued as Citizen (Colonist). |
3 |
29 |
Archibald Nealy learn something Archibald Nealy should not have – a corporate secret, a political scandal – which Archibald Nealy can profit from illegally. |
3 |
30 |
Promoted to Citizen (Colonist) rank 3. |
4 |
30 |
Continued as Citizen (Colonist). |
4 |
32 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
5 |
32 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
33 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
6 |
33 |
Failed to qualify for Courier (Scout). |
6 |
33 |
Became a Drifter (Scavenger). |
6 |
37 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
7 |
37 |
Failed to qualify for Worker (Citizen). |
7 |
37 |
Continued as Drifter (Scavenger). |
7 |
41 |
Archibald Nealy do not know what happened to Archibald Nealy. There is a gap in Archibald Nealy's memory. |
8 |
41 |
Became a Scout (Explorer). |
8 |
43 |
Nearly killed. Owe 35,000 for medical bills. |
9 |
43 |
Failed to qualify for Merchant Academy. |
9 |
43 |
Returned to Drifter (Scavenger). |
9 |
45 |
Archibald Nealy run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
45 |
Failed to qualify for Free Trader (Merchant). |
10 |
45 |
Submitted to the draft. |
10 |
45 |
Returned to Agent (Law Enforcement). |
10 |
46 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
10 |
49 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
11 |
49 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
49 |
Retired at age 49. |
11 |
49 |
Continued as Agent (Law Enforcement). |
11 |
53 |
An investigation takes on a dangerous turn. |
11 |
53 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
12 |
53 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
53 |
Continued as Agent (Law Enforcement). |
12 |
54 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
13 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
54 |
Retired. |
13 |
56 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
62 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |