Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
19 |
Arron Watts discover a world, item or information of worth to the Imperium. |
1 |
22 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
23 |
Arron Watts's scout ship is one of the first on the scene to rescue the survivors of a disaster but Arron Watts fail to help. Gain an Enemy. |
2 |
23 |
Arron Watts have no idea what happened to Arron Watts – they found Arron Watts's ship drifting on the fringes of friendly space. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Became a Rogue (Thief). |
3 |
27 |
Crime pays off. Gain victim as Enemy. |
3 |
30 |
Promoted to Rogue (Thief) rank 1. |
4 |
30 |
Continued as Rogue (Thief). |
4 |
34 |
Nearly killed. Fully recovered. Owe 8,750 for medical bills. |
5 |
34 |
Became a Merchant (Broker). |
5 |
35 |
Make an unexpected connection outside Arron Watts's normal circles. Gain a Contact. |
5 |
38 |
Promoted to Merchant (Broker) rank 1. |
6 |
38 |
Continued as Merchant (Broker). |
6 |
40 |
Make an unexpected connection outside Arron Watts's normal circles. Gain a Contact. |
6 |
42 |
Promoted to Merchant (Broker) rank 2. |
7 |
42 |
Continued as Merchant (Broker). |
7 |
44 |
Embroiled in legal trouble. |
8 |
46 |
Continued as Merchant (Broker). |
8 |
49 |
Risk Arron Watts's fortune on a possibility lucrative deal and win. |
9 |
50 |
Continued as Merchant (Broker). |
9 |
53 |
Befriend a useful ally in one sphere. Gain an Ally. |
9 |
54 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
10 |
54 |
Continued as Merchant (Broker). |
10 |
58 |
Forced to muster out. |
11 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
58 |
Retired at age 58. |
11 |
58 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
11 |
61 |
Arron Watts refuse to secretly provide religious rites for a dying leader or noble, because they do not share Arron Watts's faith. |
12 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |