Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Flight (Navy). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
20 |
Became a Marine (Marine Support) with the new title Marine. |
2 |
22 |
Caleb Nelson is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
3 |
22 |
Switched to Drifter (Wanderer). |
3 |
23 |
Caleb Nelson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
26 |
Voluntarily left Wanderer |
4 |
26 |
Failed to qualify for Colonist (Citizen). |
4 |
26 |
Submitted to the draft. |
4 |
26 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
30 |
Given specialist training in vehicles. |
4 |
30 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
5 |
30 |
Continued as Agent (Law Enforcement). |
5 |
32 |
Caleb Nelson's work ends up coming home with Caleb Nelson, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
6 |
32 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
34 |
Caleb Nelson faith is shaken. |
7 |
36 |
Continued as Believer (Missionary/Humanitarian). |
7 |
40 |
Caleb Nelson accepted an offer of inducements to betray Caleb Nelson's faith. Gain 70,000 in cash. |
8 |
40 |
Returned to Drifter (Wanderer). |
8 |
44 |
Promoted to Drifter (Wanderer) rank 2. |
9 |
44 |
Continued as Drifter (Wanderer). |
9 |
47 |
Attempted a risky adventure and was wildly successful. |
10 |
48 |
Voluntarily left Wanderer |
10 |
48 |
Returned to Believer (Missionary/Humanitarian). |
10 |
52 |
Caleb Nelson retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
11 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
52 |
Retired at age 52. |
11 |
52 |
Continued as Believer (Missionary/Humanitarian). |
11 |
55 |
Caleb Nelson faith enjoys an explosion of popularity largely thanks to Caleb Nelson's efforts. |
11 |
55 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
11 |
56 |
Forced to continue current assignment. |
11 |
56 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
12 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
56 |
Continued as Believer (Missionary/Humanitarian). |
12 |
58 |
Caleb Nelson refused an offer of inducements to betray Caleb Nelson's faith. Gain 3 enemies. |
12 |
60 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
13 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
60 |
Continued as Believer (Missionary/Humanitarian). |
13 |
64 |
Caleb Nelson secretly provide religious rites for a dying leader or noble, although they do not share Caleb Nelson's faith. Gain an Ally in the family and a Rival who disagrees with Caleb Nelson's choice. |
13 |
64 |
Promoted to Believer (Missionary/Humanitarian) rank 4 with the new title Project Coordinator. |
14 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |