Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
22 |
Moved to a new world. |
1 |
22 |
Promoted to Rogue (Enforcer) rank 1. |
2 |
22 |
Continued as Rogue (Enforcer). |
2 |
23 |
A crime lord considers Carey Head his protégé. |
2 |
26 |
Promoted to Rogue (Enforcer) rank 2. |
3 |
26 |
Continued as Rogue (Enforcer). |
3 |
27 |
Crime pays off. Gain victim as Enemy. |
3 |
30 |
Promoted to Rogue (Enforcer) rank 3. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Rogue (Pirate) with the new title Sergeant and previous rank. |
4 |
33 |
Backstab a fellow rogue for personal gain. |
4 |
34 |
Promoted to Rogue (Pirate) rank 4 with the new title Lieutenant. |
5 |
34 |
Continued as Rogue (Pirate). |
5 |
35 |
Gained a contact. |
6 |
38 |
Continued as Rogue (Pirate). |
6 |
39 |
Involved in a gambling ring. |
7 |
42 |
Attempted to change assignments. |
7 |
42 |
Returned to Rogue (Enforcer). |
7 |
44 |
Backstab a fellow rogue for personal gain. |
7 |
46 |
Promoted to Rogue (Enforcer) rank 4. |
8 |
46 |
Continued as Rogue (Enforcer). |
8 |
49 |
Carey Head spend months in the dangerous criminal underworld. |
8 |
50 |
Forced to muster out. |
9 |
50 |
Became a Drifter (Wanderer). |
9 |
53 |
Amnesia. |
10 |
54 |
Continued as Drifter (Wanderer). |
10 |
56 |
Attempted a risky adventure and was wildly successful. |
10 |
58 |
Promoted to Drifter (Wanderer) rank 1. |
11 |
58 |
Continued as Drifter (Wanderer). |
11 |
59 |
A new romantic starts. Gain an Ally. |
12 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
62 |
Retired at age 62. |