Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
22 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
22 |
Failed to qualify for Thief (Rogue). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
25 |
Nearly killed. Owe 15,000 for medical bills. |
3 |
25 |
Became a Scholar (Scientist). |
3 |
27 |
Caught cheating in some fashion, advancing Clair Connor's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
3 |
27 |
A disaster or war strikes. |
3 |
27 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
3 |
27 |
The planetary government interferes with Clair Connor's research for political or religious reasons. Clair Connor continue working secretely. |
3 |
27 |
Gain an Enemy |
4 |
29 |
Voluntarily left Scientist |
4 |
29 |
Failed to qualify for Intelligence (Agent). |
4 |
29 |
Became a Drifter (Scavenger). |
4 |
30 |
Drafted into Infantry |
4 |
33 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
33 |
Became a Army (Infantry) with the new title Private. |
5 |
34 |
Assigned to an urbanised planet torn by war. |
6 |
37 |
Continued as Army (Infantry). |
6 |
41 |
Surrounded and outnumbered by the enemy, Clair Connor hold out until relief arrives. |
6 |
41 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
7 |
41 |
Attempted to change assignments. |
7 |
41 |
Failed to qualify for Cavalry (Army). |
7 |
41 |
Continued as Army (Infantry). |
7 |
45 |
Advanced training in a specialist field |
7 |
45 |
Promoted to Army (Infantry) rank 2 with the new title Corporal. |
8 |
45 |
Attempted to change assignments. |
8 |
45 |
Failed to qualify for Cavalry (Army). |
8 |
45 |
Continued as Army (Infantry). |
8 |
47 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
9 |
47 |
Switched to Drifter (Wanderer). |
9 |
50 |
Betrayed by a friend. One of Clair Connor's Contacts or Allies betrays Clair Connor, ending Clair Connor's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
50 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
10 |
51 |
Clair Connor aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
11 |
51 |
Returned to Drifter (Wanderer). |
11 |
55 |
Clair Connor do not know what happened to Clair Connor. There is a gap in Clair Connor's memory. |
12 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
55 |
Retired at age 55. |
12 |
55 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
12 |
56 |
Clair Connor is sent to a new community or parish to preach The Word among the poor. |
12 |
59 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
13 |
59 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
59 |
Continued as Believer (Missionary/Humanitarian). |
13 |
61 |
Clair Connor is sent to a new community or parish to preach The Word among the poor. |
13 |
63 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
14 |
63 |
Aging Crisis. Owe 30,000 for medical bills. |