Retired Force Commander Clark Fleming  

Species Age Sex Str Dex End Int Edu SocUPP
Swanfeh 65 M 1 (-2) 1 (-2) 1 (-2) 2 (-2) 9 (1) 5 (-1)111295
Quick, Covetous, Thrill seeker
 
Skills
Admin 2
Athletics 0
Carouse 0
Drive 0
Gun Combat (Archaic) 2
Gun Combat (Energy) 1
Gun Combat (Slug) 2
Heavy Weapons 0
Language 0
Leadership 1
Persuade 2
Profession (Spacer/Belter) 1
Science (Social Sciences/Belief) 2
Seafarer 0
Stealth 0
Tactics (Naval) 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Marine Marine Support Force Commander3 / 14
Drifter Scavenger 01
Merchant Broker 01
Believer Mainstream Believer Lay Preacher23
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Sidney Moody Enemy 0 2 2 0 Swanfeh (F/13)
Sidney Moody has life-changing event that creates new responsibilities.
Antonia Simmmons Contact 2 1 3 1 Swanfeh (F/43)
Isabella Hunter Enemy 0 2 0 4 Traltar (F/65)
Adelina Horgan Rival 1 2 2 0 Swanfeh (F/23)
Relationship redefined. Contact becomes an rival.
 
Term Age History
1 18 Became a Marine (Marine Support) with the new title Marine.
1 19 Advanced training in a specialist field
1 22 Promoted to Marine (Marine Support) rank 1 with the new title Lance Corporal.
2 22 Continued as Marine (Marine Support).
2 26 Display heroism in battle.
2 26 Commissioned in Marine (Marine Support) with the new title Lieutenant.
2 26 Promoted to Marine (Marine Support) officer rank 2 with the new title Captain.
3 26 Continued as Marine (Marine Support).
3 30 A mission goes disastrously wrong due to Clark Fleming's commander’s error or incompetence, but Clark Fleming survive.
3 30 Cover for the commander and gain an Ally.
3 30 Promoted to Marine (Marine Support) officer rank 3 with the new title Force Commander.
4 30 Continued as Marine (Marine Support).
4 34 A mission goes wrong; Clark Fleming and several others are captured and mistreated by the enemy. Gain Clark Fleming's jailer as an Enemy.
5 34 Failed to qualify for Journalist (Entertainer).
5 34 Became a Drifter (Scavenger).
5 35 Clark Fleming do not know what happened to Clark Fleming. There is a gap in Clark Fleming's memory.
6 35 Became a Merchant (Broker).
6 36 Make an unexpected connection outside Clark Fleming's normal circles. Gain a Contact.
6 39 Forced to muster out.
7 39 Became a Believer (Mainstream Believer) with the new title Lay Person.
7 42 A romantic relationship ends badly. Gain a Rival or Enemy.
8 43 Aging Crisis. Owe 10,000 for medical bills.
8 43 Retired at age 43.
8 43 Continued as Believer (Mainstream Believer).
8 44 A notable academic consults with Clark Fleming about a publication or documentary he is working on. Gain a Contact in academia.
8 47 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
9 47 Aging Crisis. Owe 40,000 for medical bills.
9 47 Continued as Believer (Mainstream Believer).
9 48 Clark Fleming retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
9 51 Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher.
10 51 Aging Crisis. Owe 30,000 for medical bills.
10 51 Voluntarily left Mainstream Believer
10 51 Retired.
10 53 Victim of a crime.
11 55 Aging Crisis. Owe 20,000 for medical bills.
11 58 Gained a contact.
12 59 Aging Crisis. Owe 50,000 for medical bills.
12 61 Moved to a new world.
13 63 Aging Crisis. Owe 20,000 for medical bills.
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