Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
21 |
War breaks out, triggering a mandatory draft. |
1 |
21 |
Fled from the draft. |
1 |
21 |
Dropped out of university. |
2 |
21 |
Became a Drifter (Scavenger). |
2 |
22 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
3 |
22 |
Failed to qualify for Thief (Rogue). |
3 |
22 |
Continued as Drifter (Scavenger). |
3 |
24 |
Victim of a crime |
3 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
26 |
Continued as Drifter (Scavenger). |
4 |
28 |
Victim of a crime |
4 |
30 |
Promoted to Drifter (Scavenger) rank 2. |
5 |
30 |
Continued as Drifter (Scavenger). |
5 |
32 |
Suffer from a life-threatening illness. |
6 |
32 |
Became a Entertainer (Journalist). |
6 |
33 |
Clark Hall is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
7 |
33 |
Switched to Drifter (Wanderer). |
7 |
35 |
Clark Hall do not know what happened to Clark Hall. There is a gap in Clark Hall's memory. |
8 |
35 |
Failed to qualify for Broker (Merchant). |
8 |
35 |
Submitted to the draft. |
8 |
35 |
Became a Marine (Ground Assault) with the new title Marine. |
8 |
38 |
Refused to take part in a black ops mission that goes against the conscience and ejected from the service. |
9 |
38 |
Returned to Drifter (Wanderer). |
9 |
40 |
Betrayed by a friend. One of Clark Hall's Contacts or Allies betrays Clark Hall, ending Clark Hall's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
40 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
10 |
42 |
Clark Hall secretly provide religious rites for a dying leader or noble, although they do not share Clark Hall's faith. Gain an Ally in the family and a Rival who disagrees with Clark Hall's choice. |
10 |
44 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
11 |
44 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
44 |
Retired at age 44. |
11 |
44 |
Voluntarily left Mainstream Believer |
11 |
44 |
Retired. |
11 |
45 |
Gained a contact. |
12 |
48 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
52 |
A new romantic starts. Gain an Ally. |
13 |
52 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
56 |
Gained a contact. |
14 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
57 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
61 |
Good fortune. |
16 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |