Term |
Age |
History |
---|
1 |
18 |
Became a Soulhunter (Soulhunter Support) with the new title Least Claw. |
1 |
22 |
Assigned a black ops mission. |
1 |
22 |
Promoted to Soulhunter (Soulhunter Support) rank 1 with the new title Third Claw. |
2 |
22 |
Continued as Soulhunter (Soulhunter Support). |
2 |
25 |
On the front line of an assault and occupation |
2 |
26 |
Promoted to Soulhunter (Soulhunter Support) rank 2 with the new title Second Claw. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Soulhunter Flight (Soulhunter). |
3 |
26 |
Continued as Soulhunter (Soulhunter Support). |
3 |
27 |
Foiled an attempted crime onboard Cletus Oliver's ship or in Cletus Oliver's unit, such as mutiny, sabotage, smuggling, or conspiracy. Gain an enemy |
3 |
30 |
Promoted to Soulhunter (Soulhunter Support) rank 3 with the new title First Claw. |
4 |
30 |
Continued as Soulhunter (Soulhunter Support). |
4 |
31 |
On the front line of an assault and occupation |
4 |
34 |
Promoted to Soulhunter (Soulhunter Support) rank 4 with the new title Third Fang. |
5 |
34 |
Voluntarily left Soulhunter Support |
5 |
34 |
Became a Entertainer (Performer). |
5 |
35 |
An investigation, tour, project or expedition goes wrong, stranding Cletus Oliver far from home. |
6 |
35 |
Became a Drifter (Barbarian). |
6 |
39 |
Birth or Death involving a family member or close friend. |
7 |
39 |
Continued as Drifter (Barbarian). |
7 |
43 |
Drafted into Merchant Marine |
7 |
43 |
Promoted to Drifter (Barbarian) rank 1. |
8 |
43 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
46 |
Make an unexpected connection outside Cletus Oliver's normal circles. Gain a Contact. |
8 |
47 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
47 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
47 |
Retired at age 47. |
9 |
47 |
Continued as Merchant (Merchant Marine). |
9 |
48 |
A sudden war destroys Cletus Oliver's trade routes and contacts, forcing Cletus Oliver to flee that region of space. |
9 |
48 |
Gain rebels as Enemy |
10 |
48 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
48 |
Retired. |
10 |
51 |
Moved to a new world. |
11 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
53 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
60 |
Moved to a new world. |
13 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
64 |
Good fortune. |
14 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |