Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Spacer Community. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
23 |
A good deal ensures Coleman Collins is living the high life for a few years. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Voluntarily left Merchant Marine |
3 |
26 |
Failed to qualify for Physician (Scholar). |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
28 |
Betrayed by a friend. One of Coleman Collins's Contacts or Allies betrays Coleman Collins, ending Coleman Collins's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
28 |
Became a Army (Cavalry) with the new title Private. |
4 |
32 |
Surrounded and outnumbered by the enemy, Coleman Collins hold out until relief arrives. |
4 |
32 |
Attempt at commissioned failed. |
4 |
32 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
5 |
32 |
Continued as Army (Cavalry). |
5 |
33 |
Assigned to an urbanised planet torn by war. |
5 |
36 |
Promoted to Army (Cavalry) rank 2 with the new title Corporal. |
6 |
36 |
Continued as Army (Cavalry). |
6 |
37 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
6 |
40 |
Forced to muster out. |
7 |
40 |
Returned to Drifter (Scavenger). |
7 |
44 |
Spend time with an alien race. Gain a contact. |
8 |
44 |
Continued as Drifter (Scavenger). |
8 |
48 |
Attempted a risky adventure and was wildly successful. |
8 |
48 |
Forced to muster out. |
9 |
48 |
Became a Entertainer (Artist). |
9 |
51 |
Gain a patron in the arts. Gain an Ally |
9 |
52 |
Promoted to Entertainer (Artist) rank 1. |
10 |
52 |
Voluntarily left Artist |
10 |
52 |
Failed to qualify for Colonist (Citizen). |
10 |
52 |
Switched to Drifter (Wanderer). |
10 |
54 |
Encounter a Psionic institute. |
10 |
54 |
Tested for psionic powers |
10 |
56 |
Promoted to Drifter (Wanderer) rank 1. |
11 |
56 |
Continued as Drifter (Wanderer). |
11 |
60 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
11 |
60 |
Promoted to Drifter (Wanderer) rank 2. |
12 |
60 |
Continued as Drifter (Wanderer). |
12 |
62 |
Drafted into Flight |
12 |
64 |
Promoted to Drifter (Wanderer) rank 3. |