Retired Corporal Dana Armstrong  

Species Age Sex Str Dex End Int Edu SocUPP
Sylean 65 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 6 (0) 4 (-1)111764
Overbearing, Bold, Facetious
 
Skills
Art (Creative) 0
Athletics (Endurance) 1
Carouse 0
Drive 0
Flyer 0
Gun Combat (Slug) 1
Investigate 0
Jack-of-All-Trades 1
Mechanic 0
Recon 1
Science (Physical Sciences) 0
Stealth 0
Streetwise 1
Survival 1
Tactics (Naval) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Law Enforcement Corporal13
Entertainer Performer 01
Drifter Scavenger 13
Scout Explorer 01
Drifter Wanderer 12
Believer Mainstream Believer Lay Person01
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Isadore Smith Ally 5 0 4 1 Sylean (M/24)
Forgiveness.
 
Term Age History
1 18 Became a Agent (Law Enforcement) with the new title Rookie.
1 21 An investigation takes on a dangerous turn.
1 22 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
2 22 Continued as Agent (Law Enforcement).
2 25 Dana Armstrong's work ends up coming home with Dana Armstrong, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
3 25 Became a Entertainer (Performer).
3 26 Nearly killed. Fully recovered. Owe 15,000 for medical bills.
4 26 Failed to qualify for Colonist (Citizen).
4 26 Became a Drifter (Scavenger).
4 28 Attacked by enemies and injured.
4 28 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
4 28 Gain Enemy if Dana Armstrong don't already have one.
4 30 Forced to continue current assignment.
4 30 Promoted to Drifter (Scavenger) rank 1.
5 30 Continued as Drifter (Scavenger).
5 31 Attacked by enemies and injured.
5 31 Severely injured. Fully recovered. Owe 25,000 for medical bills.
5 31 Gain Enemy if Dana Armstrong don't already have one.
6 34 Continued as Drifter (Scavenger).
6 37 Find valuable salvage.
7 38 Voluntarily left Scavenger
7 38 Became a Scout (Explorer).
7 41 Injured. Fully recovered. Owe 2,500 for medical bills.
8 41 Failed to qualify for Merchant Marine (Merchant).
8 41 Submitted to the draft.
8 41 Returned to Agent (Law Enforcement).
8 45 Dana Armstrong's work ends up coming home with Dana Armstrong, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
9 45 Failed to qualify for Broker (Merchant).
9 45 Switched to Drifter (Wanderer).
9 46 Find valuable salvage.
9 49 Promoted to Drifter (Wanderer) rank 1.
10 49 Aging Crisis. Owe 30,000 for medical bills.
10 49 Retired at age 49.
10 49 Continued as Drifter (Wanderer).
10 52 Dana Armstrong do not know what happened to Dana Armstrong. There is a gap in Dana Armstrong's memory.
11 52 Aging Crisis. Owe 30,000 for medical bills.
11 52 Became a Believer (Mainstream Believer) with the new title Lay Person.
11 53 Dana Armstrong accepted an offer of inducements to betray Dana Armstrong's faith. Gain 480,000 in cash.
12 56 Aging Crisis. Owe 30,000 for medical bills.
12 56 Retired.
12 60 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
13 60 Aging Crisis. Owe 20,000 for medical bills.
13 62 Betrayal. Convert an Ally into a Rival or Enemy.
14 64 Aging Crisis. Owe 50,000 for medical bills.
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