Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
A prank goes horribly wrong. Gain a Rival. |
1 |
26 |
Failed as a colonist. |
2 |
26 |
Failed to qualify for Merchant Marine (Merchant). |
2 |
26 |
Became a Drifter (Barbarian). |
2 |
28 |
Suffer from a life-threatening illness. |
3 |
28 |
Became a Rogue (Enforcer). |
3 |
30 |
Involved in the planning of an impressive heist. |
3 |
32 |
Forced to muster out. |
4 |
32 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
4 |
34 |
Dean McDonaugh have been following false teachings! |
5 |
34 |
Failed to qualify for Explorer (Scout). |
5 |
34 |
Switched to Drifter (Wanderer). |
5 |
36 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
6 |
36 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
6 |
37 |
Dean McDonaugh accepted an offer of inducements to betray Dean McDonaugh's faith. Gain 190,000 in cash. |
6 |
40 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
7 |
40 |
Returned to Drifter (Wanderer). |
7 |
42 |
Betrayed by a friend. One of Dean McDonaugh's Contacts or Allies betrays Dean McDonaugh, ending Dean McDonaugh's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
42 |
Returned to Believer (Holy Warrior). |
8 |
45 |
Dean McDonaugh have been following false teachings! |
9 |
45 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
45 |
Retired at age 45. |
9 |
45 |
Retired. |
9 |
49 |
A new romantic starts. Gain an Ally. |
10 |
49 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
52 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
11 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
56 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
59 |
Moved to a new world. |
13 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
64 |
A new romantic starts. Gain an Ally. |
14 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |