Term |
Age |
History |
---|
1 |
12 |
Became a Scout (Explorer). |
1 |
15 |
Serve as the courier for an important message from the Imperium. |
2 |
16 |
Continued as Scout (Explorer). |
2 |
17 |
Denis Fleming survey an alien world. |
3 |
20 |
Continued as Scout (Explorer). |
3 |
24 |
Perform an exemplary service for the scouts. |
4 |
24 |
Voluntarily left Explorer |
4 |
24 |
Failed to qualify for Colonist (Citizen). |
4 |
24 |
Submitted to the draft. |
4 |
24 |
Became a Dolphin Military (Sea Patrol) with the new title Private. |
4 |
26 |
Denis Fleming encounter anti-Dolphin prejudice from the force Denis Fleming is working with. Denis Fleming resign in disgust. |
5 |
26 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
28 |
Established a network of contacts. Gain 3 contacts. |
5 |
30 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
6 |
30 |
Continued as Agent (Law Enforcement). |
6 |
33 |
Go undercover to investigate an enemy. |
6 |
34 |
A new romantic starts. Gain an Ally. |
6 |
34 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
7 |
34 |
Continued as Agent (Law Enforcement). |
7 |
36 |
An investigation takes on a dangerous turn. |
7 |
38 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
8 |
38 |
Voluntarily left Law Enforcement |
8 |
38 |
Switched to Scout (Courier) with previous rank. |
8 |
41 |
Spend several years jumping from world to world in Denis Fleming's scout ship. |
9 |
42 |
Continued as Scout (Courier). |
9 |
43 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
10 |
43 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
43 |
Retired at age 43. |
10 |
43 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
10 |
45 |
Denis Fleming aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
11 |
45 |
Retired. |
11 |
49 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
49 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
50 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
54 |
Good fortune. |
14 |
57 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
58 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
63 |
Victim of a crime. |
16 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |