Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
Spend several years jumping from world to world in Dock Dickman's scout ship. |
2 |
22 |
Voluntarily left Courier |
2 |
22 |
Became a Citizen (Worker). |
2 |
26 |
Dock Dickman is rewarded for Dock Dickman's diligence or cunning. |
3 |
26 |
Continued as Citizen (Worker). |
3 |
29 |
Dock Dickman learn something Dock Dickman should not have – a corporate secret, a political scandal – which Dock Dickman can profit from illegally. |
3 |
30 |
Promoted to Citizen (Worker) rank 1. |
4 |
30 |
Continued as Citizen (Worker). |
4 |
31 |
Victim of a crime |
5 |
34 |
Continued as Citizen (Worker). |
5 |
36 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
6 |
36 |
Became a Scholar (Physician). |
6 |
39 |
An expedition or voyage goes wrong, leaving Dock Dickman stranded in the wilderness. |
7 |
39 |
Became a Agent (Intelligence). |
7 |
41 |
Hard times caused by a lack of interstellar trade costs Dock Dickman's job. |
8 |
41 |
Became a Drifter (Barbarian). |
8 |
45 |
Find valuable salvage. |
8 |
45 |
Promoted to Drifter (Barbarian) rank 1. |
9 |
45 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
45 |
Retired at age 45. |
9 |
45 |
Voluntarily left Barbarian |
9 |
45 |
Retired. |
9 |
49 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
10 |
49 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
52 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
53 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
56 |
Gained a contact. |
12 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
58 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
63 |
A new romantic starts. Gain an Ally. |
14 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |