Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
20 |
Psychologically damaged by Don Chavez's time in the scouts. |
2 |
20 |
Became a Rogue (Thief). |
2 |
24 |
Involved in a gambling ring. |
2 |
24 |
Promoted to Rogue (Thief) rank 1. |
3 |
24 |
Continued as Rogue (Thief). |
3 |
27 |
Severely injured. Owe 10,000 for medical bills. |
3 |
28 |
Promoted to Rogue (Thief) rank 2. |
4 |
28 |
Attempted to change assignments. |
4 |
28 |
Switched to Rogue (Enforcer) with previous rank. |
4 |
32 |
Moved to a new world. |
5 |
32 |
Continued as Rogue (Enforcer). |
5 |
34 |
A new romantic starts. Gain an Ally. |
5 |
36 |
Promoted to Rogue (Enforcer) rank 3. |
6 |
36 |
Attempted to change assignments. |
6 |
36 |
Failed to qualify for Thief (Rogue). |
6 |
36 |
Continued as Rogue (Enforcer). |
6 |
40 |
A police detective or rival criminal forces Don Chavez to flee and vows to hunt Don Chavez down. Gain an Enemy. |
7 |
40 |
Returned to Scout (Explorer). |
7 |
44 |
Don Chavez's ship is damaged, and Don Chavez have to hitch-hike Don Chavez's way back across the stars to the nearest scout base. |
7 |
44 |
Gain 2 Contacts. Gain 2 Enemies. |
8 |
44 |
Aging Crisis. Owe 50,000 for medical bills. |
8 |
44 |
Retired at age 44. |
8 |
44 |
Retired. |
8 |
46 |
A new romantic starts. Gain an Ally. |
9 |
48 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
49 |
A new romantic starts. Gain an Ally. |
10 |
52 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
54 |
Good fortune. |
11 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
57 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
61 |
Gained a contact. |
13 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |