Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
21 |
Dustin Carpenter's scout ship is one of the first on the scene to rescue the survivors of a disaster but Dustin Carpenter fail to help. Gain an Enemy. |
1 |
21 |
Dustin Carpenter inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
25 |
Spend several years jumping from world to world in Dustin Carpenter's scout ship. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
27 |
When dealing with an alien race, Dustin Carpenter have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
4 |
30 |
Continued as Scout (Surveyor). |
4 |
31 |
Gained a contact. |
5 |
34 |
Continued as Scout (Surveyor). |
5 |
36 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
6 |
36 |
Became a Merchant (Broker). |
6 |
38 |
Embroiled in legal trouble. |
7 |
40 |
Continued as Merchant (Broker). |
7 |
42 |
Make an unexpected connection outside Dustin Carpenter's normal circles. Gain a Contact. |
7 |
44 |
Forced to muster out. |
8 |
44 |
Failed to qualify for Worker (Citizen). |
8 |
44 |
Became a Drifter (Wanderer). |
8 |
45 |
Suffer from a life-threatening illness. |
8 |
48 |
Promoted to Drifter (Wanderer) rank 1. |
9 |
48 |
Continued as Drifter (Wanderer). |
9 |
50 |
Severely injured. Owe 1,250 for medical bills. |
10 |
50 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
50 |
Retired at age 50. |
10 |
50 |
Retired. |
10 |
52 |
Moved to a new world. |
11 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
55 |
Gained a contact. |
12 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
62 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |