Retired Initiate Earl Remmington  

Species Age Sex Str Dex End Int Edu SocUPP
Luriani 65 M 3 (-1) 1 (-2) 1 (-2) 12 (2) 9 (1) 6 (0)311C96
Needs social approval
 
Skills
Astrogation 1
Athletics 0
Broker 1
Carouse 1
Deception 1
Drive (Mole) 1
Drive (Track) 1
Electronics (Sensors) 1
Gun Combat (Energy) 1
Heavy Weapons 0
Mechanic 0
Melee (Unarmed) 2
Persuade 1
Profession (Worker/Polymers) 1
Recon 2
Science (Social Sciences/Belief) 2
Steward 0
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Army Infantry Lance Corporal12
Believer Mainstream Believer Initiate12
Drifter Wanderer 22
Prisoner Fixer 01
Prisoner Inmate 11
Merchant Broker 14
 
Name Type Affinity Enmity Power Influence Species
Harvey Fawns Rival 1 1 1 1 Luriani (M/82)
Odie Morrison Enemy 0 2 4 2 Tezcat (F/34)
Maude Buckman Contact 2 0 3 3 Luriani (F/34)
Junior Tilcott Enemy 0 3 1 1 Halka (M/23)
Junior Tilcott is in desperate trouble and could use the character’s help.
Adele White Enemy 0 2 5 0 Luriani (F/55)
 
Term Age History
1 18 Became a Army (Infantry) with the new title Private.
1 22 A romantic relationship ends badly. Gain a Rival or Enemy.
1 22 Promoted to Army (Infantry) rank 1 with the new title Lance Corporal.
2 22 Continued as Army (Infantry).
2 23 Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
2 23 Gain rebels as Enemy
3 23 Became a Believer (Mainstream Believer) with the new title Lay Person.
3 26 Earl Remmington is sent to a new community or parish to preach The Word among the poor.
4 27 Continued as Believer (Mainstream Believer).
4 29 Earl Remmington is chosen to represent Earl Remmington's faith in a vid show or other highly public forum.
4 31 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
5 31 Voluntarily left Mainstream Believer
5 31 Became a Drifter (Wanderer).
5 35 Find valuable salvage.
5 35 Promoted to Drifter (Wanderer) rank 1.
6 35 Continued as Drifter (Wanderer).
6 38 Attempted a risky adventure and was sent to prison.
6 39 Promoted to Drifter (Wanderer) rank 2.
7 39 Became a Prisoner (Fixer).
7 42 Accused of assaulting a prison guard.
8 43 Switched to Prisoner (Inmate) with previous rank.
8 45 Hire a new lawyer.
8 47 Promoted to Prisoner (Inmate) rank 1.
8 47 Paroled from prison.
9 47 Became a Merchant (Broker).
9 51 Make an unexpected connection outside Earl Remmington's normal circles. Gain a Contact.
10 51 Aging Crisis. Owe 60,000 for medical bills.
10 51 Retired at age 51.
10 51 Continued as Merchant (Broker).
10 54 Refuse to smuggle illegal items onto a planet. Gain an Enemy.
11 55 Aging Crisis. Owe 30,000 for medical bills.
11 55 Continued as Merchant (Broker).
11 59 Promoted to Merchant (Broker) rank 1.
12 59 Aging Crisis. Owe 30,000 for medical bills.
12 59 Continued as Merchant (Broker).
12 61 A romantic relationship ends badly. Gain a Rival or Enemy.
13 63 Aging Crisis. Owe 20,000 for medical bills.
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