Retired Senior Manager Earl Walker  

Species Age Sex Str Dex End Int Edu SocUPP
Vlazhdumecta 65 M 1 (-2) 1 (-2) 1 (-2) 11 (1) 7 (0) 9 (1)111B79
Bony hands, Receptive
 
Skills
Admin 2
Advocate 1
Athletics (Dexterity) 1
Athletics (Strength) 1
Broker 2
Carouse 2
Deception 1
Drive (Track) 1
Electronics (Computer) 1
Electronics (Sensors) 1
Gambler 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Gunner 0
Mechanic 1
Melee (Striking) 1
Melee (Unarmed) 1
Persuade 1
Pilot 0
Profession (Sports/Golf) 1
Recon 1
Streetwise 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Crewman01
Rogue Enforcer 35
Merchant Broker 12
Citizen Corporate Senior Manager44
 
Name Type Affinity Enmity Power Influence Species
Retta Stone Rival 1 3 5 0 Vlazhdumecta (F/63)
An incident occured.
Angus Fitzgerald Contact 0 2 0 4 Sylean (M/30)
 
Term Age History
1 18 Became a Navy (Engineer/Gunner) with the new title Crewman.
1 22 Earl Walker is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
2 22 Became a Rogue (Enforcer).
2 25 Earl Walker spend months in the dangerous criminal underworld.
3 26 Continued as Rogue (Enforcer).
3 30 Involved in the planning of an impressive heist.
3 30 Promoted to Rogue (Enforcer) rank 1.
4 30 Continued as Rogue (Enforcer).
4 33 Birth or Death involving a family member or close friend.
4 34 Promoted to Rogue (Enforcer) rank 2.
5 34 Continued as Rogue (Enforcer).
5 35 Involved in the planning of an impressive heist.
5 38 Promoted to Rogue (Enforcer) rank 3.
6 38 Attempted to change assignments.
6 38 Failed to qualify for Thief (Rogue).
6 38 Continued as Rogue (Enforcer).
6 39 Scarred. Fully recovered. Owe 2,500 for medical bills.
7 39 Became a Merchant (Broker).
7 43 Promoted to Merchant (Broker) rank 1.
8 43 Continued as Merchant (Broker).
8 47 A series of bad deals and decisions force Earl Walker into bankruptcy. Earl Walker salvages what Earl Walker can.
9 47 Became a Citizen (Corporate).
9 49 Spent time maintaining and using heavy vehicles.
9 51 Promoted to Citizen (Corporate) rank 1.
10 51 Continued as Citizen (Corporate).
10 53 Earl Walker learn something Earl Walker should not have – a corporate secret, a political scandal – which Earl Walker can profit from illegally.
10 53 Gain a criminal contact.
10 55 Promoted to Citizen (Corporate) rank 2 with the new title Manager.
11 55 Continued as Citizen (Corporate).
11 57 Advanced training in a specialist field.
11 59 Promoted to Citizen (Corporate) rank 3.
12 59 Aging Crisis. Owe 60,000 for medical bills.
12 59 Retired at age 59.
12 59 Continued as Citizen (Corporate).
12 62 Earl Walker is rewarded for Earl Walker's diligence or cunning.
12 63 Promoted to Citizen (Corporate) rank 4 with the new title Senior Manager.
13 63 Aging Crisis. Owe 60,000 for medical bills.
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