Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Attempted a risky adventure and was injured. |
1 |
20 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
25 |
Elbert Ruiz run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
25 |
Became a Navy (Line/Crew) with the new title Crewman. |
3 |
27 |
Abuse Elbert Ruiz's position for profit. |
3 |
29 |
Attempt at commissioned failed. |
3 |
29 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
4 |
29 |
Continued as Navy (Line/Crew). |
4 |
32 |
During a battle, defeat or victory depends on Elbert Ruiz's actions. The ship suffers severe damage and Elbert Ruiz is blamed for the disaster. Elbert Ruiz is court - martialled and discharged. |
5 |
32 |
Failed to qualify for Field Researcher (Scholar). |
5 |
32 |
Submitted to the draft. |
5 |
32 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
34 |
Accepted a deal with criminal or other figure under investigation. |
6 |
34 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
36 |
Elbert Ruiz is caught in the periphery of a scandal. |
6 |
36 |
Demoted to Believer (Missionary/Humanitarian) rank -1. |
7 |
38 |
Continued as Believer (Missionary/Humanitarian). |
7 |
40 |
Elbert Ruiz is sent to a new community or parish to preach The Word among the poor. |
8 |
42 |
Continued as Believer (Missionary/Humanitarian). |
8 |
45 |
Elbert Ruiz come into conflict with a splinter group Elbert Ruiz's own religion which maintains Elbert Ruiz's version is the wrong one. Gain 3 Rivals. |
9 |
45 |
Switched to Drifter (Scavenger). |
9 |
48 |
Betrayed by a friend. One of Elbert Ruiz's Contacts or Allies betrays Elbert Ruiz, ending Elbert Ruiz's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
48 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
10 |
50 |
Elbert Ruiz aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
11 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
50 |
Retired at age 50. |
11 |
50 |
Retired. |
11 |
53 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
55 |
Moved to a new world. |
13 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
60 |
A new romantic starts. Gain an Ally. |
14 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |