Elwin Xavier  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Trexen 65 M 1 (-2) 1 (-2) 5 (-1) 5 (-1) 6 (0) 7 (0)1 (-2)115567
Obnoxious
 
Skills
Athletics 0
Broker 0
Deception 1
Drive 0
Electronics (Computers) 2
Gambler 1
Gun Combat 0
Gunner (Capital) 1
Heavy Weapons 0
Jack-of-All-Trades 2
Mechanic 0
Persuade 1
Profession (Worker/Metalworking) 1
Profession (Sports/Team Ball Sports) 1
Recon 2
Stealth 0
Steward 0
Streetwise 3
Survival 1
Tactics 0
Telepathy 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Free Trader 13
Navy Line/Crew Crewman02
Drifter Wanderer 46
 
EducationGraduated
Marine Academy
 
Name Type Affinity Enmity Power Influence Species
Tara McCnaghty Contact 1 1 1 1 Trexen (F/47)
Freda White Ally 0 0 1 1 Trexen (F/85)
Freda White gains in influence.
Easter Allen Rival 1 1 1 1 Trexen (F/83)
 
Term Age History
1 18 Entered Military Academy(Marine Academy)
1 19 Contacted by an underground psionic group.
1 21 Kicked out of military academy.
2 21 Became a Merchant (Free Trader).
2 24 Embroiled in legal trouble.
2 25 Promoted to Merchant (Free Trader) rank 1.
3 25 Continued as Merchant (Free Trader).
3 28 Make an unexpected connection outside Elwin Xavier's normal circles. Gain a Contact.
4 29 Continued as Merchant (Free Trader).
4 31 Risk Elwin Xavier's fortune on a possibility lucrative deal and win.
4 33 Forced to muster out.
5 33 Failed to qualify for Ground Assault (Marine).
5 33 Submitted to the draft.
5 33 Became a Navy (Line/Crew) with the new title Crewman.
5 34 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
5 37 Attempt at commissioned failed.
6 37 Continued as Navy (Line/Crew).
6 40 Elwin Xavier is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
6 40 Tested for psionic powers
7 40 Failed to qualify for Explorer (Scout).
7 40 Became a Drifter (Wanderer).
7 44 Promoted to Drifter (Wanderer) rank 1.
8 44 Continued as Drifter (Wanderer).
8 47 Find valuable salvage.
8 48 Promoted to Drifter (Wanderer) rank 2.
9 48 Continued as Drifter (Wanderer).
9 52 Contact with Government.
9 52 Promoted to Drifter (Wanderer) rank 3.
10 52 Continued as Drifter (Wanderer).
10 53 Amnesia.
10 56 Promoted to Drifter (Wanderer) rank 4.
11 56 Continued as Drifter (Wanderer).
11 60 Survived a risky adventure but gained nothing.
12 60 Continued as Drifter (Wanderer).
12 61 Gained a contact.
12 64 Forced to muster out.
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