Retired Field Agent Eric Forrest  

Species Age Sex Str Dex End Int Edu SocUPP
Ayansh'i 65 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 5 (-1) 6 (0)111756
Poor, Youthful appearance, Vigorous
 
Skills
Animals 0
Athletics (Endurance) 1
Deception 1
Drive (Mole) 1
Electronics (Computers) 1
Investigate 1
Jack-of-All-Trades 1
Leadership 1
Mechanic 1
Melee (Fencing) 1
Persuade 0
Recon 0
Science (Life Sciences) 0
Stealth 0
Streetwise 1
Survival 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 01
Agent Intelligence Field Agent23
Merchant Merchant Marine Crewman03
Agent Corporate Agent 01
Drifter Barbarian 01
Believer Missionary/Humanitarian Junior Project Worker-13
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Magdalena Robertson Enemy 0 4 0 0 Ayansh'i (F/35)
Relationship soured.
Gussie Foster Rival 2 0 0 0 Ayansh'i (F/52)
Gussie Foster is out of contact doing something interesting but not suspicious.
Concetta Hand Rival 1 0 0 6 Urunishani (F/62)
Concetta Hand fell on hard times.
Concetta Hand is particularly unusual, such as an artificial intelligence or very alien being.
Concetta Hand is a member of an organisation which holds a generally opposite view of the Traveller.
Judith Fitzsimons Enemy 0 3 2 6 Ayansh'i (F/19)
 
Term Age History
1 18 Failed to qualify for Intelligence (Agent).
1 18 Became a Drifter (Wanderer).
2 22 Voluntarily left Wanderer
2 22 Became a Agent (Intelligence).
2 26 Given specialist training in vehicles.
2 26 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
3 26 Continued as Agent (Intelligence).
3 30 Moved to a new world.
3 30 Promoted to Agent (Intelligence) rank 2 with the new title Field Agent.
4 30 Continued as Agent (Intelligence).
4 31 Life ruined by a criminal gang. Gain the gang as an Enemy
5 31 Became a Merchant (Merchant Marine) with the new title Crewman.
5 34 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
6 35 Continued as Merchant (Merchant Marine).
6 36 A series of bad deals and decisions force Eric Forrest into bankruptcy. Eric Forrest salvages what Eric Forrest can.
7 39 Continued as Merchant (Merchant Marine).
7 42 Bankrupted by a rival. Gain the other trader as a Rival.
8 42 Switched to Agent (Corporate Agent).
8 46 Accepted a deal with criminal or other figure under investigation.
9 46 Failed to qualify for Scientist (Scholar).
9 46 Switched to Drifter (Barbarian).
9 47 Severely injured. Fully recovered. Owe 5,000 for medical bills.
10 47 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
10 49 Eric Forrest is caught in the periphery of a scandal.
10 49 Demoted to Believer (Missionary/Humanitarian) rank -1.
11 51 Aging Crisis. Owe 20,000 for medical bills.
11 51 Retired at age 51.
11 51 Continued as Believer (Missionary/Humanitarian).
11 55 Good fortune
12 55 Aging Crisis. Owe 60,000 for medical bills.
12 55 Continued as Believer (Missionary/Humanitarian).
12 57 Eric Forrest aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
13 57 Aging Crisis. Owe 20,000 for medical bills.
13 57 Retired.
13 61 Moved to a new world.
14 61 Aging Crisis. Owe 40,000 for medical bills.
14 64 Moved to a new world.
15 65 Aging Crisis. Owe 40,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙