Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Find Ancient Technology. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
25 |
Attacked by enemies and injured. |
2 |
25 |
Severely injured. Fully recovered. Owe 1,250 for medical bills. |
2 |
25 |
Gain Enemy if Ernest Oneil don't already have one. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
29 |
Attacked by enemies and injured. |
3 |
29 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
3 |
29 |
Gain Enemy if Ernest Oneil don't already have one. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 2. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
32 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
5 |
32 |
Became a Scout (Courier). |
5 |
33 |
Ernest Oneil's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
6 |
36 |
Continued as Scout (Courier). |
6 |
38 |
Ernest Oneil's scout ship is one of the first on the scene to rescue the survivors of a disaster but Ernest Oneil fail to help. Gain an Enemy. |
6 |
38 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
7 |
40 |
Continued as Scout (Courier). |
7 |
41 |
Ernest Oneil survey an alien world. |
7 |
44 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
8 |
44 |
Continued as Scout (Courier). |
8 |
46 |
Serve as the courier for an important message from the Imperium. |
8 |
48 |
Promoted to Scout (Courier) rank 2. |
9 |
48 |
Continued as Scout (Courier). |
9 |
52 |
Gained a contact. |
10 |
52 |
Continued as Scout (Courier). |
10 |
53 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
11 |
53 |
Failed to qualify for Corporate (Citizen). |
11 |
53 |
Returned to Drifter (Wanderer). |
11 |
55 |
Severely injured. Owe 5,000 for medical bills. |
12 |
55 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
55 |
Retired at age 55. |
12 |
55 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
12 |
59 |
Ernest Oneil secretly provide religious rites for a dying leader or noble, although they do not share Ernest Oneil's faith. Gain an Ally in the family and a Rival who disagrees with Ernest Oneil's choice. |
13 |
59 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
59 |
Continued as Believer (Mainstream Believer). |
13 |
62 |
Ernest Oneil retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
14 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |