Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Artist (Entertainer). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
19 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Navy (Flight) with previous rank. |
2 |
23 |
Injured. |
2 |
26 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
3 |
26 |
Continued as Navy (Flight). |
3 |
27 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
4 |
27 |
Became a Scholar (Physician). |
4 |
28 |
Advanced training in a specialist field. |
4 |
31 |
Promoted to Scholar (Physician) rank 1. |
5 |
31 |
Attempted to change assignments. |
5 |
31 |
Failed to qualify for Scientist (Scholar). |
5 |
31 |
Continued as Scholar (Physician). |
5 |
33 |
Win a prestigious prize for Ervin Peters's work. |
6 |
35 |
Continued as Scholar (Physician). |
6 |
38 |
Refuse to join a cheat in some fashion. |
6 |
39 |
Promoted to Scholar (Physician) rank 2. |
7 |
39 |
Attempted to change assignments. |
7 |
39 |
Failed to qualify for Scientist (Scholar). |
7 |
39 |
Continued as Scholar (Physician). |
7 |
40 |
An expedition or voyage goes wrong, leaving Ervin Peters stranded in the wilderness. |
8 |
40 |
Became a Drifter (Scavenger). |
8 |
44 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
9 |
44 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
48 |
Befriend a useful ally in one sphere. Gain an Ally. |
9 |
48 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
10 |
48 |
Continued as Merchant (Merchant Marine). |
10 |
50 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
10 |
52 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
11 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
52 |
Retired at age 52. |
11 |
52 |
Continued as Merchant (Merchant Marine). |
11 |
54 |
Befriend a useful ally in one sphere. Gain an Ally. |
11 |
56 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
12 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
56 |
Continued as Merchant (Merchant Marine). |
12 |
60 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
12 |
60 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
13 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
60 |
Continued as Merchant (Merchant Marine). |
13 |
61 |
Embroiled in legal trouble. |
13 |
64 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
14 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |