Term |
Age |
History |
---|
1 |
18 |
Became a Army (Army Support) with the new title Private. |
1 |
19 |
Advanced training in a specialist field |
1 |
22 |
Attempt at commissioned failed. |
2 |
22 |
Voluntarily left Army Support |
2 |
22 |
Became a Scout (Surveyor). |
2 |
25 |
Ferdinand Head have no idea what happened to Ferdinand Head – they found Ferdinand Head's ship drifting on the fringes of friendly space. |
3 |
25 |
Became a Merchant (Broker). |
3 |
29 |
Promoted to Merchant (Broker) rank 1. |
4 |
29 |
Continued as Merchant (Broker). |
4 |
33 |
A good deal ensures Ferdinand Head is living the high life for a few years. |
4 |
33 |
Forced to muster out. |
5 |
33 |
Failed to qualify for Corporate (Citizen). |
5 |
33 |
Submitted to the draft. |
5 |
33 |
Returned to Scout (Surveyor). |
5 |
37 |
When dealing with an alien race, Ferdinand Head have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
5 |
37 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
6 |
37 |
Continued as Scout (Surveyor). |
6 |
39 |
Ferdinand Head's ship is damaged, and Ferdinand Head have to hitch-hike Ferdinand Head's way back across the stars to the nearest scout base. |
6 |
39 |
Gain 3 Contacts. Gain 2 Enemies. |
7 |
39 |
Aging Crisis. Owe 60,000 for medical bills. |
7 |
39 |
Retired at age 39. |
7 |
39 |
Retired. |
7 |
40 |
Gained a contact. |
8 |
43 |
Aging Crisis. Owe 10,000 for medical bills. |
8 |
47 |
Moved to a new world. |
9 |
47 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
50 |
A new romantic starts. Gain an Ally. |
10 |
51 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
54 |
Gained a contact. |
11 |
55 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
56 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
12 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
62 |
Victim of a crime. |
13 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |