Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
1 |
26 |
Failed as a colonist. |
2 |
26 |
Became a Drifter (Wanderer). |
2 |
29 |
Offered job by a patron. Now owe him a favor. |
3 |
30 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
34 |
Uncover a major conspiracy against Fredrick Myers's employers. |
3 |
34 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
4 |
34 |
Continued as Agent (Law Enforcement). |
4 |
37 |
Advanced training in a specialist field. |
4 |
38 |
Forced to muster out. |
5 |
38 |
Became a Rogue (Enforcer). |
5 |
41 |
Backstab a fellow rogue for personal gain. |
5 |
42 |
Promoted to Rogue (Enforcer) rank 1. |
6 |
42 |
Continued as Rogue (Enforcer). |
6 |
43 |
Crime pays off. Gain victim as Enemy. |
7 |
46 |
Continued as Rogue (Enforcer). |
7 |
50 |
Involved in a gambling ring. |
7 |
50 |
Promoted to Rogue (Enforcer) rank 2. |
8 |
50 |
Continued as Rogue (Enforcer). |
8 |
52 |
Involved in a feud with a rival criminal organization. |
8 |
52 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
8 |
54 |
Forced to continue current assignment. |
8 |
54 |
Promoted to Rogue (Enforcer) rank 3. |
9 |
54 |
Continued as Rogue (Enforcer). |
9 |
56 |
A job goes wrong, forcing Fredrick Myers to flee off-planet. |
10 |
56 |
Switched to Drifter (Barbarian). |
10 |
57 |
Betrayed by a friend. One of Fredrick Myers's Contacts or Allies betrays Fredrick Myers, ending Fredrick Myers's career. That Contact or Ally becomes a Rival or Enemy. |
11 |
57 |
Failed to qualify for Surveyor (Scout). |
11 |
57 |
Returned to Drifter (Wanderer). |
11 |
61 |
Promoted to Drifter (Wanderer) rank 1. |
12 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
61 |
Retired at age 61. |
12 |
61 |
Continued as Drifter (Wanderer). |
12 |
63 |
Find an Alien Artifact. |
12 |
65 |
Promoted to Drifter (Wanderer) rank 2. |
13 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |