Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for University. |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Contact with Government. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
26 |
Betrayed by a friend. One of Grover Day's Contacts or Allies betrays Grover Day, ending Grover Day's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
26 |
Failed to qualify for Intelligence (Agent). |
3 |
26 |
Switched to Drifter (Wanderer). |
3 |
27 |
Grover Day do not know what happened to Grover Day. There is a gap in Grover Day's memory. |
4 |
27 |
Failed to qualify for Artist (Entertainer). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
4 |
31 |
Grover Day foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
4 |
31 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
5 |
31 |
Attempted to change assignments. |
5 |
31 |
Failed to qualify for Line/Crew (Navy). |
5 |
31 |
Continued as Navy (Engineer/Gunner). |
5 |
35 |
Display heroism in battle, saving the whole ship. |
5 |
35 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
5 |
35 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
6 |
35 |
Continued as Navy (Engineer/Gunner). |
6 |
37 |
Vessel participates in a notable military engagement. |
7 |
39 |
Voluntarily left Engineer/Gunner |
7 |
39 |
Became a Citizen (Corporate). |
7 |
43 |
Hard times caused by a lack of interstellar trade costs Grover Day Grover Day's job. |
8 |
43 |
Switched to Drifter (Scavenger). |
8 |
44 |
Nearly killed. Fully recovered. Owe 40,000 for medical bills. |
9 |
44 |
Failed to qualify for Ecclesiastic (Shaper Priest). |
9 |
44 |
Continued as Drifter (Scavenger). |
9 |
48 |
Good fortune |
10 |
48 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Continued as Drifter (Scavenger). |
10 |
49 |
Grover Day do not know what happened to Grover Day. There is a gap in Grover Day's memory. |
11 |
49 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
49 |
Retired. |
11 |
53 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
57 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
58 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
63 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |