Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
20 |
Spend several years jumping from world to world in Hamp Rule's scout ship. |
1 |
22 |
Forced to muster out. |
2 |
22 |
Failed to qualify for Thief (Rogue). |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
26 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
3 |
26 |
Failed to qualify for Colonist (Citizen). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Army (Cavalry) with the new title Private. |
3 |
28 |
Scarred. Fully recovered. |
4 |
28 |
Failed to qualify for Corporate (Citizen). |
4 |
28 |
Switched to Drifter (Wanderer). |
4 |
29 |
Betrayed by a friend. One of Hamp Rule's Contacts or Allies betrays Hamp Rule, ending Hamp Rule's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
29 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
33 |
Hamp Rule is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
5 |
33 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
6 |
33 |
Continued as Believer (Missionary/Humanitarian). |
6 |
35 |
Hamp Rule retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
6 |
37 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
7 |
37 |
Continued as Believer (Missionary/Humanitarian). |
7 |
40 |
Hamp Rule is caught in the periphery of a scandal. |
7 |
40 |
Demoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
8 |
41 |
Continued as Believer (Missionary/Humanitarian). |
8 |
42 |
Hamp Rule come into conflict with a splinter group Hamp Rule's own religion which maintains Hamp Rule's version is the wrong one. Gain 1 Rivals. |
9 |
42 |
Returned to Drifter (Scavenger). |
9 |
46 |
Hamp Rule do not know what happened to Hamp Rule. There is a gap in Hamp Rule's memory. |
10 |
46 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
10 |
50 |
Hamp Rule retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
11 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
50 |
Retired at age 50. |
11 |
50 |
Continued as Believer (Mainstream Believer). |
11 |
54 |
Hamp Rule is chosen to represent Hamp Rule's faith in a vid show or other highly public forum. |
11 |
54 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
12 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
54 |
Continued as Believer (Mainstream Believer). |
12 |
56 |
Hamp Rule retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
13 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
58 |
Continued as Believer (Mainstream Believer). |
13 |
59 |
Hamp Rule faith enjoys an explosion of popularity largely thanks to Hamp Rule's efforts. |
13 |
59 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
14 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |