Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
19 |
Henderson Alexander's scout ship is one of the first on the scene to rescue the survivors of a disaster but Henderson Alexander fail to help. Gain an Enemy. |
1 |
19 |
Henderson Alexander's ship is damaged, and Henderson Alexander have to hitch-hike Henderson Alexander's way back across the stars to the nearest scout base. |
1 |
19 |
Gain 2 Contacts. Gain 2 Enemies. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
25 |
When dealing with an alien race, Henderson Alexander botch an opportunity to gather extra intelligence about them. |
2 |
25 |
Henderson Alexander's ship is damaged, and Henderson Alexander have to hitch-hike Henderson Alexander's way back across the stars to the nearest scout base. |
2 |
25 |
Gain 4 Contacts. Gain 1 Enemies. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
30 |
Henderson Alexander's ship is damaged, and Henderson Alexander have to hitch-hike Henderson Alexander's way back across the stars to the nearest scout base. |
3 |
30 |
Gain 2 Contacts. Gain 1 Enemies. |
4 |
30 |
Became a Scholar (Physician). |
4 |
33 |
Win a prestigious prize for Henderson Alexander's work. |
4 |
34 |
Promoted to Scholar (Physician) rank 1. |
5 |
34 |
Continued as Scholar (Physician). |
5 |
38 |
Make a breakthrough in Henderson Alexander's field. |
6 |
38 |
Continued as Scholar (Physician). |
6 |
42 |
Nearly killed. Fully recovered. |
7 |
42 |
Continued as Scholar (Physician). |
7 |
45 |
Assigned to work on a secret project for a patron or organisation. |
7 |
46 |
Promoted to Scholar (Physician) rank 2. |
8 |
46 |
Continued as Scholar (Physician). |
8 |
47 |
Win a prestigious prize for Henderson Alexander's work. |
8 |
50 |
Forced to continue current assignment. |
8 |
50 |
Promoted to Scholar (Physician) rank 3. |
9 |
50 |
Continued as Scholar (Physician). |
9 |
53 |
Advanced training in a specialist field. |
9 |
54 |
Forced to muster out. |
10 |
54 |
Failed to qualify for Worker (Citizen). |
10 |
54 |
Became a Drifter (Barbarian). |
10 |
57 |
Betrayed by a friend. One of Henderson Alexander's Contacts or Allies betrays Henderson Alexander, ending Henderson Alexander's career. That Contact or Ally becomes a Rival or Enemy. |
11 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
57 |
Retired at age 57. |
11 |
57 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
61 |
Henderson Alexander refused an offer of inducements to betray Henderson Alexander's faith. Gain 6 enemies. |
12 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
61 |
Continued as Believer (Missionary/Humanitarian). |
12 |
63 |
Henderson Alexander accepted an offer of inducements to betray Henderson Alexander's faith. Gain 840,000 in cash. |
13 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |