Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Journalist). |
1 |
19 |
Contact with Government. |
2 |
22 |
Continued as Entertainer (Journalist). |
2 |
23 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
3 |
23 |
Failed to qualify for Enforcer (Rogue). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Scout (Surveyor). |
3 |
24 |
Spend several years jumping from world to world in Herschel Bent's scout ship. |
3 |
27 |
Forced to muster out. |
4 |
27 |
Failed to qualify for Star Marine (Marine). |
4 |
27 |
Became a Drifter (Wanderer). |
4 |
28 |
Herschel Bent run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
28 |
Failed to qualify for Cavalry (Army). |
5 |
28 |
Continued as Drifter (Wanderer). |
5 |
32 |
Betrayed by a friend. One of Herschel Bent's Contacts or Allies betrays Herschel Bent, ending Herschel Bent's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
32 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
6 |
33 |
A notable academic consults with Herschel Bent about a publication or documentary he is working on. Gain a Contact in academia. |
6 |
36 |
Forced to muster out. |
7 |
36 |
Switched to Drifter (Barbarian). |
7 |
39 |
Find Ancient Technology. |
7 |
40 |
Promoted to Drifter (Barbarian) rank 1. |
8 |
40 |
Continued as Drifter (Barbarian). |
8 |
44 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
9 |
44 |
Continued as Drifter (Barbarian). |
9 |
45 |
Herschel Bent run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
45 |
Returned to Believer (Mainstream Believer). |
10 |
49 |
Herschel Bent retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
10 |
49 |
Forced to muster out. |
11 |
49 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
49 |
Retired at age 49. |
11 |
49 |
Retired. |
11 |
53 |
Gained a contact. |
12 |
53 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
55 |
A new romantic starts. Gain an Ally. |
13 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
58 |
Moved to a new world. |
14 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
63 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |