Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
20 |
Works is especially well received and popular, making Howard Babington a minor celebrity |
1 |
22 |
Promoted to Entertainer (Performer) rank 1. |
2 |
22 |
Continued as Entertainer (Performer). |
2 |
25 |
Howard Babington is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
3 |
25 |
Became a Scout (Courier). |
3 |
27 |
A new romantic starts. Gain an Ally. |
4 |
29 |
Continued as Scout (Courier). |
4 |
30 |
Perform an exemplary service for the scouts. |
5 |
33 |
Attempted to change assignments. |
5 |
33 |
Failed to qualify for Surveyor (Scout). |
5 |
33 |
Continued as Scout (Courier). |
5 |
37 |
Howard Babington's scout ship is one of the first on the scene to rescue the survivors of a disaster but Howard Babington fail to help. Gain an Enemy. |
5 |
37 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
6 |
37 |
Attempted to change assignments. |
6 |
37 |
Failed to qualify for Explorer (Scout). |
6 |
37 |
Continued as Scout (Courier). |
6 |
38 |
Spend several years jumping from world to world in Howard Babington's scout ship. |
7 |
41 |
Continued as Scout (Courier). |
7 |
43 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
45 |
Continued as Scout (Courier). |
8 |
48 |
When dealing with an alien race, Howard Babington have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
8 |
49 |
Forced to muster out. |
9 |
49 |
Became a Merchant (Broker). |
10 |
53 |
Continued as Merchant (Broker). |
10 |
57 |
A new romantic starts. Gain an Ally. |
11 |
57 |
Continued as Merchant (Broker). |
11 |
61 |
Embroiled in legal trouble. |
12 |
61 |
Voluntarily left Broker |
12 |
61 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
12 |
64 |
Opponents of Howard Babington's belief system ambush Howard Babington. |
12 |
64 |
Injured. |
13 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
64 |
Retired at age 64. |