Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Journalist (Entertainer). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
20 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
26 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
29 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
4 |
29 |
Failed to qualify for Pirate (Rogue). |
4 |
29 |
Became a Drifter (Wanderer). |
4 |
31 |
Nearly killed. Fully recovered. Owe 17,500 for medical bills. |
5 |
31 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
5 |
32 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
6 |
32 |
Became a Citizen (Colonist). |
6 |
35 |
Irvin Williamson befriend a superior in the corporation or the colony. |
6 |
36 |
Promoted to Citizen (Colonist) rank 1. |
7 |
36 |
Continued as Citizen (Colonist). |
7 |
40 |
Nearly killed. |
8 |
40 |
Failed to qualify for Journalist (Entertainer). |
8 |
40 |
Switched to Drifter (Barbarian). |
8 |
42 |
Amnesia. |
8 |
44 |
Promoted to Drifter (Barbarian) rank 1. |
9 |
44 |
Continued as Drifter (Barbarian). |
9 |
46 |
Betrayed by a friend. One of Irvin Williamson's Contacts or Allies betrays Irvin Williamson, ending Irvin Williamson's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
46 |
Became a Noble (Dilettante) with the new title Wastrel. |
10 |
48 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
10 |
50 |
Promoted to Noble (Dilettante) rank 1. |
11 |
50 |
Continued as Noble (Dilettante). |
11 |
54 |
Become deeply involved in politics on Irvin Williamson's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
12 |
54 |
Continued as Noble (Dilettante). |
12 |
56 |
Become deeply involved in politics on Irvin Williamson's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
12 |
58 |
Promoted to Noble (Dilettante) rank 2 with the new title Ingrate. |
13 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
58 |
Retired at age 58. |
13 |
58 |
Continued as Noble (Dilettante). |
13 |
59 |
Irvin Williamson reign is acclaimed by all as being fair and wise – or in the case of a dilettante, Irvin Williamson sponge off Irvin Williamson's family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy. |
13 |
62 |
Promoted to Noble (Dilettante) rank 3. |
14 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |