Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
22 |
Perform an exemplary service for the scouts. |
1 |
22 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Failed to qualify for Courier (Scout). |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
25 |
Jack Mcarty's scout ship is one of the first on the scene to rescue the survivors of a disaster but Jack Mcarty fail to help. Gain an Enemy. |
2 |
25 |
Psychologically damaged by Jack Mcarty's time in the scouts. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
29 |
Jack Mcarty's ship is ambushed by enemy vessels. Jack Mcarty successfully ran to the jump point. |
3 |
30 |
Promoted to Scout (Surveyor) rank 2. |
4 |
30 |
Continued as Scout (Surveyor). |
4 |
32 |
Jack Mcarty have no idea what happened to Jack Mcarty – they found Jack Mcarty's ship drifting on the fringes of friendly space. |
5 |
32 |
Failed to qualify for Intelligence (Agent). |
5 |
32 |
Submitted to the draft. |
5 |
32 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
34 |
Jack Mcarty went above and beyond the call of duty. |
5 |
36 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
6 |
36 |
Continued as Agent (Law Enforcement). |
6 |
37 |
Gained a contact. |
6 |
40 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
7 |
40 |
Continued as Agent (Law Enforcement). |
7 |
41 |
Severely injured. Owe 12,500 for medical bills. |
8 |
41 |
Failed to qualify for Performer (Entertainer). |
8 |
41 |
Became a Drifter (Scavenger). |
8 |
43 |
Contact with Government. |
9 |
45 |
Continued as Drifter (Scavenger). |
9 |
49 |
A new romantic starts. Gain an Ally. |
9 |
49 |
Forced to continue current assignment. |
9 |
49 |
Promoted to Drifter (Scavenger) rank 1. |
10 |
49 |
Continued as Drifter (Scavenger). |
10 |
51 |
Attempted a risky adventure and was wildly successful. |
10 |
53 |
Promoted to Drifter (Scavenger) rank 2. |
11 |
53 |
Continued as Drifter (Scavenger). |
11 |
57 |
Drafted into Engineer/Gunner |
11 |
57 |
Promoted to Drifter (Scavenger) rank 3. |
12 |
57 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
12 |
59 |
Jack Mcarty foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
12 |
61 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
13 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
61 |
Retired at age 61. |
13 |
61 |
Continued as Navy (Engineer/Gunner). |
13 |
65 |
Jack Mcarty join a gambling circle on board. |
14 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |