Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Find valuable salvage. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
23 |
Suffer from a life-threatening illness. |
3 |
23 |
Became a Scholar (Scientist). |
3 |
24 |
Caught cheating in some fashion, advancing Jason Hart's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
3 |
24 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
3 |
24 |
Gain an Enemy |
4 |
27 |
Voluntarily left Scientist |
4 |
27 |
Switched to Drifter (Wanderer). |
4 |
29 |
Suffer from a life-threatening illness. |
5 |
29 |
Became a Merchant (Free Trader). |
5 |
31 |
Make an unexpected connection outside Jason Hart's normal circles. Gain a Contact. |
6 |
33 |
Continued as Merchant (Free Trader). |
6 |
36 |
Gained a contact. |
6 |
37 |
Promoted to Merchant (Free Trader) rank 1. |
7 |
37 |
Continued as Merchant (Free Trader). |
7 |
38 |
Jason Hart's ship or starport is destroyed by criminals. Gain them as an Enemy. |
8 |
38 |
Aging Crisis. Owe 30,000 for medical bills. |
8 |
38 |
Retired at age 38. |
8 |
38 |
Retired. |
8 |
39 |
Gained a contact. |
9 |
43 |
A new romantic starts. Gain an Ally. |
10 |
46 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
50 |
Birth or Death involving a family member or close friend. |
11 |
50 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
51 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
55 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
59 |
Accused of a crime. |
14 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |