Retired Crewman Jean Shaw  

Species Age Sex Str Dex End Int Edu SocUPP
Libert 65 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 7 (0) 5 (-1)111475
Ugly, Sophisticated
 
Skills
Animals 0
Athletics 0
Broker 0
Carouse 1
Deception 0
Drive (Hovercraft) 1
Gun Combat 0
Jack-of-All-Trades 1
Mechanic 0
Medic 0
Melee (Unarmed) 1
Navigation 0
Profession (Spacer) 0
Recon 0
Science (Social Sciences/Belief) 1
Science (Physical Sciences/Physics) 1
Seafarer 0
Stealth 0
Streetwise 0
Survival 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 02
Believer Mainstream Believer Lay Person02
Merchant Merchant Marine Crewman02
Drifter Barbarian 02
Retired 03
 
EducationGraduated
Colonial Upbringing Completed
 
Name Type Affinity Enmity Power Influence Species
Eugene Bell Ally 3 0 3 2 Kedepu (M/26)
Martha Cadden Ally 3 0 5 1 Libert (F/19)
Thaddeus Craig Ally 2 0 0 0 Libert (M/32)
Brooklyn Hawdon Ally 1 0 1 1 Swanfeh (F/50)
Maggie Grimaldi Rival 1 2 1 1 Ziadd (F/40)
Tanya Fabble Contact 3 0 3 5 Libert (F/20)
Addison Holt Ally 1 0 1 2 Ziadd (M/29)
Gabriel Lane Ally 6 0 1 0 Libert (M/28)
reconciliation.
 
Term Age History
1 18 Entered Colonial Upbringing.
1 22 Made lifelong friends. Gain 3 Allies.
1 26 Left the colonies.
2 26 Failed to qualify for Flight (Navy).
2 26 Became a Drifter (Wanderer).
2 28 Jean Shaw do not know what happened to Jean Shaw. There is a gap in Jean Shaw's memory.
3 28 Became a Believer (Mainstream Believer) with the new title Lay Person.
3 29 Jean Shaw secretly provide religious rites for a dying leader or noble, although they do not share Jean Shaw's faith. Gain an Ally in the family and a Rival who disagrees with Jean Shaw's choice.
4 32 Continued as Believer (Mainstream Believer).
4 35 Jean Shaw accepted an offer of inducements to betray Jean Shaw's faith. Gain 130,000 in cash.
5 36 Returned to Drifter (Wanderer).
5 39 Jean Shaw do not know what happened to Jean Shaw. There is a gap in Jean Shaw's memory.
6 39 Failed to qualify for Thief (Rogue).
6 39 Submitted to the draft.
6 39 Became a Merchant (Merchant Marine) with the new title Crewman.
6 40 Make an unexpected connection outside Jean Shaw's normal circles. Gain a Contact.
7 43 Continued as Merchant (Merchant Marine).
7 46 Nearly killed. Owe 5,000 for medical bills.
8 46 Failed to qualify for Explorer (Scout).
8 46 Switched to Drifter (Barbarian).
8 49 Find Ancient Technology.
9 50 Continued as Drifter (Barbarian).
9 51 Severely injured. Fully recovered. Owe 5,000 for medical bills.
10 51 Aging Crisis. Owe 40,000 for medical bills.
10 51 Retired at age 51.
10 51 Retired.
10 52 Good fortune.
11 55 Aging Crisis. Owe 10,000 for medical bills.
11 56 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
12 59 Aging Crisis. Owe 30,000 for medical bills.
12 63 A new romantic starts. Gain an Ally.
13 63 Aging Crisis. Owe 60,000 for medical bills.
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