Retired Senior Crewman Johnie Staff  

Species Age Sex Str Dex End Int Edu SocUPP
Happrhani 65 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 7 (0) 4 (-1)111574
Kittenish
 
Skills
Astrogation 0
Electronics 0
Engineer (J-drive) 1
Flyer 0
Gambler 2
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Heavy Weapons (Artillery) 1
Mechanic 1
Persuade 1
Pilot 0
Profession (Sports) 0
Seafarer 0
Stealth 2
Steward 1
Streetwise 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Surveyor 01
Marine Star Marine Lance Corporal12
Drifter Barbarian 11
Merchant Merchant Marine Senior Crewman12
Drifter Wanderer 11
Scout Explorer 01
Believer Missionary/Humanitarian Junior Project Worker03
Drifter Scavenger 01
Retired 01
 
Name Type Affinity Enmity Power Influence Species
Leah Carlson Enemy 1 3 1 0 Happrhani (F/41)
Forgiveness.
Patsy Chapman Rival 1 1 4 4 Happrhani (F/29)
Gaair Aarda Rival 2 2 1 4 Vilani, Imperium (M/33)
Gaair Aarda is actually an organisation such as a political movement or modest sized business.
Geo Bradley Rival 1 0 1 0 Happrhani (M/49)
Geo Bradley is in desperate trouble and could use the character’s help.
 
Term Age History
1 18 Became a Scout (Surveyor).
1 21 Johnie Staff's scout ship is one of the first on the scene to rescue the survivors of a disaster but Johnie Staff fail to help. Gain an Enemy.
1 21 Psychologically damaged by Johnie Staff's time in the scouts.
2 22 Voluntarily left Surveyor
2 22 Became a Marine (Star Marine) with the new title Marine.
2 24 A mission goes disastrously wrong due to Johnie Staff's commander’s error or incompetence, but Johnie Staff survive.
2 24 Report commander and gain an Enemy.
2 26 Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal.
3 26 Continued as Marine (Star Marine).
3 30 Lost eye or limb. Fully recovered.
4 30 Failed to qualify for Physician (Scholar).
4 30 Became a Drifter (Barbarian).
4 34 Offered job by a patron. Now owe him a favor.
4 34 Promoted to Drifter (Barbarian) rank 1.
5 34 Became a Merchant (Merchant Marine) with the new title Crewman.
5 36 Risk Johnie Staff's fortune on a possibility lucrative deal and win.
5 38 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
6 38 Continued as Merchant (Merchant Marine).
6 42 Given advanced training in a specialist field
7 42 Voluntarily left Merchant Marine
7 42 Switched to Drifter (Wanderer).
7 46 Offered job by a patron. Now owe him a favor.
7 46 Promoted to Drifter (Wanderer) rank 1.
8 46 Switched to Scout (Explorer) with previous rank.
8 49 Nearly killed. Fully recovered. Owe 25,000 for medical bills.
9 49 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
9 53 Gained a contact.
10 53 Continued as Believer (Missionary/Humanitarian).
10 56 Johnie Staff come into conflict with a splinter group Johnie Staff's own religion which maintains Johnie Staff's version is the wrong one. Gain 2 Rivals.
11 56 Switched to Drifter (Scavenger).
11 57 Injured. Fully recovered. Owe 2,500 for medical bills.
12 57 Returned to Believer (Missionary/Humanitarian).
12 58 Opponents of Johnie Staff's belief system ambush Johnie Staff.
12 58 Nearly killed. Owe 25,000 for medical bills.
13 58 Aging Crisis. Owe 20,000 for medical bills.
13 58 Retired at age 58.
13 58 Retired.
13 62 Birth or Death involving a family member or close friend.
14 62 Aging Crisis. Owe 10,000 for medical bills.
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