Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
22 |
Johnson Bluit refused an offer of inducements to betray Johnson Bluit's faith. Gain 1 enemies. |
2 |
22 |
Continued as Believer (Missionary/Humanitarian). |
2 |
25 |
Johnson Bluit is chosen to represent Johnson Bluit's faith in a vid show or other highly public forum. |
3 |
26 |
Continued as Believer (Missionary/Humanitarian). |
3 |
27 |
Johnson Bluit have been following false teachings! |
4 |
27 |
Failed to qualify for Pirate (Rogue). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Marine (Star Marine) with the new title Marine. |
4 |
31 |
A mission goes disastrously wrong due to Johnson Bluit's commander’s error or incompetence, but Johnson Bluit survive. |
4 |
31 |
Report commander and gain an Enemy. |
4 |
31 |
Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal. |
5 |
31 |
Continued as Marine (Star Marine). |
5 |
35 |
Find Ancient Technology. |
5 |
35 |
Promoted to Marine (Star Marine) rank 2 with the new title Corporal. |
6 |
35 |
Attempted to change assignments. |
6 |
35 |
Failed to qualify for Marine Support (Marine). |
6 |
35 |
Continued as Marine (Star Marine). |
6 |
39 |
On the front lines of a planetary assault and occupation. |
6 |
39 |
Promoted to Marine (Star Marine) rank 3 with the new title Lance Sergeant. |
7 |
39 |
Continued as Marine (Star Marine). |
7 |
42 |
A mission goes wrong; Johnson Bluit and several others are captured and mistreated by the enemy. Gain Johnson Bluit's jailer as an Enemy. |
8 |
42 |
Became a Drifter (Scavenger). |
8 |
44 |
Johnson Bluit do not know what happened to Johnson Bluit. There is a gap in Johnson Bluit's memory. |
9 |
44 |
Became a Scout (Courier). |
9 |
48 |
Johnson Bluit spend a great deal of time on the fringes of Charted Space. |
9 |
48 |
Gain a contact in an alien race. |
10 |
48 |
Attempted to change assignments. |
10 |
48 |
Failed to qualify for Explorer (Scout). |
10 |
48 |
Continued as Scout (Courier). |
10 |
52 |
Gained a contact. |
10 |
52 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
11 |
52 |
Attempted to change assignments. |
11 |
52 |
Switched to Scout (Explorer) with previous rank. |
11 |
54 |
Lightly injured, no permanent damage. Fully recovered. |
12 |
54 |
Returned to Drifter (Scavenger). |
12 |
55 |
Betrayed by a friend. One of Johnson Bluit's Contacts or Allies betrays Johnson Bluit, ending Johnson Bluit's career. That Contact or Ally becomes a Rival or Enemy. |
13 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
55 |
Retired at age 55. |
13 |
55 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
13 |
57 |
A new romantic starts. Gain an Ally. |
13 |
59 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
14 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
59 |
Continued as Believer (Holy Warrior). |
14 |
63 |
Johnson Bluit is caught in the periphery of a scandal. |
14 |
63 |
Demoted to Believer (Holy Warrior) rank 0 with the new title Hopeful. |
15 |
63 |
Aging Crisis. Owe 30,000 for medical bills. |