Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
22 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
2 |
22 |
Became a Marine (Star Marine) with the new title Marine. |
2 |
26 |
Jorge Johnson is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
3 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
30 |
Embroiled in legal trouble. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
32 |
Birth or Death involving a family member or close friend. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
35 |
Given advanced training in a specialist field |
5 |
38 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
38 |
Continued as Merchant (Merchant Marine). |
6 |
41 |
Jorge Johnson's ship or starport is destroyed by criminals. Gain them as an Enemy. |
6 |
42 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
7 |
42 |
Continued as Merchant (Merchant Marine). |
7 |
44 |
Accused of a crime |
7 |
46 |
Forced to muster out. |
8 |
46 |
Became a Prisoner (Inmate). |
8 |
50 |
Nearly killed. Owe 35,000 for medical bills. |
9 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
50 |
Retired at age 50. |
9 |
50 |
Switched to Prisoner (Fixer) with previous rank. |
9 |
54 |
Disgraced. Word of Jorge Johnson's criminal past reaches Jorge Johnson's homeworld. |
10 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
54 |
Continued as Prisoner (Fixer). |
10 |
55 |
Failed to escaped from prison. |
10 |
58 |
Promoted to Prisoner (Fixer) rank 1. |
11 |
58 |
Switched to Prisoner (Thug) with previous rank. |
11 |
60 |
Persecuted by a prison gang. |
12 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |