Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
21 |
Made lifelong friends. Gain 1 Allies. |
1 |
22 |
Graduated. Gain an rival who is upset that Jule Reekey left the community. |
2 |
22 |
Became a Rogue (Thief). |
2 |
26 |
Crime pays off. Gain victim as Enemy. |
3 |
26 |
Continued as Rogue (Thief). |
3 |
28 |
A crime lord considers Jule Reekey his protégé. |
3 |
30 |
Promoted to Rogue (Thief) rank 1. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Failed to qualify for Enforcer (Rogue). |
4 |
30 |
Continued as Rogue (Thief). |
4 |
32 |
Involved in a gambling ring. |
5 |
34 |
Continued as Rogue (Thief). |
5 |
37 |
Jule Reekey spend months in the dangerous criminal underworld. |
6 |
38 |
Continued as Rogue (Thief). |
6 |
42 |
Betrayed by a friend. One of Jule Reekey's Contacts or Allies betrays Jule Reekey, ending Jule Reekey's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
42 |
Failed to qualify for Infantry (Army). |
7 |
42 |
Submitted to the draft. |
7 |
42 |
Became a Marine (Marine Support) with the new title Marine. |
7 |
44 |
A new romantic starts. Gain an Ally. |
7 |
46 |
Promoted to Marine (Marine Support) rank 1 with the new title Lance Corporal. |
8 |
46 |
Continued as Marine (Marine Support). |
8 |
47 |
Advanced training in a specialist field |
8 |
50 |
Forced to muster out. |
9 |
50 |
Became a Psion (Psi-Warrrior) with the new title Psi-Soldier. |
9 |
51 |
Achieve a new level of discipline in Jule Reekey's powers/ |
9 |
54 |
Promoted to Psion (Psi-Warrrior) rank 1. |
10 |
54 |
Voluntarily left Psi-Warrrior |
10 |
54 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
10 |
58 |
Given advanced training in a specialist field |
10 |
58 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
11 |
58 |
Continued as Merchant (Merchant Marine). |
11 |
59 |
Embroiled in legal trouble. |
12 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
62 |
Retired at age 62. |