Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Physician). |
1 |
19 |
An expedition or voyage goes wrong, leaving Khushimlu stranded in the wilderness. |
1 |
22 |
Promoted to Scholar (Physician) rank 1. |
2 |
22 |
Continued as Scholar (Physician). |
2 |
25 |
Make a breakthrough in Khushimlu's field. |
2 |
26 |
Promoted to Scholar (Physician) rank 2. |
3 |
26 |
Voluntarily left Physician |
3 |
26 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
29 |
Khushimlu is chosen to represent Khushimlu's faith in a vid show or other highly public forum. |
3 |
30 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
4 |
30 |
Continued as Believer (Missionary/Humanitarian). |
4 |
32 |
Khushimlu retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
4 |
34 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
5 |
34 |
Continued as Believer (Missionary/Humanitarian). |
5 |
36 |
A new romantic starts. Gain an Ally. |
5 |
38 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
6 |
38 |
Voluntarily left Missionary/Humanitarian |
6 |
38 |
Failed to qualify for Broker (Merchant). |
6 |
38 |
Became a Drifter (Wanderer). |
6 |
42 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
42 |
Continued as Drifter (Wanderer). |
7 |
46 |
Khushimlu run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
46 |
Became a Citizen (Colonist). |
8 |
49 |
Khushimlu gain experience in a technical field as a computer operator or surveyor. |
8 |
50 |
Promoted to Citizen (Colonist) rank 1. |
9 |
50 |
Voluntarily left Colonist |
9 |
50 |
Became a Merchant (Free Trader). |
9 |
51 |
Befriend a useful ally in one sphere. Gain an Ally. |
9 |
54 |
Promoted to Merchant (Free Trader) rank 1. |
10 |
54 |
Continued as Merchant (Free Trader). |
10 |
55 |
Smuggle illegal items onto a planet. |
10 |
58 |
Promoted to Merchant (Free Trader) rank 2. |
11 |
58 |
Continued as Merchant (Free Trader). |
11 |
61 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
12 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
61 |
Retired at age 61. |
12 |
61 |
Retired. |
12 |
64 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
65 |
Aging Crisis. Owe 60,000 for medical bills. |