Term |
Age |
History |
---|
1 |
18 |
Entered Merchant Academy with the Business curriculum. |
1 |
22 |
Suffered a deep tragedy. |
1 |
22 |
Dropped out of the merchant academy. |
2 |
22 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
25 |
Abuse Kurt Tucker's position for profit. |
2 |
26 |
Forced to continue current assignment |
2 |
26 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
3 |
26 |
Continued as Navy (Line/Crew). |
3 |
28 |
Kurt Tucker join a gambling circle on board. |
3 |
30 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Navy (Engineer/Gunner) with previous rank. |
4 |
31 |
Gained a contact. |
4 |
34 |
Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class. |
5 |
34 |
Continued as Navy (Engineer/Gunner). |
5 |
36 |
Gained a contact. |
6 |
38 |
Continued as Navy (Engineer/Gunner). |
6 |
41 |
Refuse to abuse Kurt Tucker's position for profit. |
6 |
42 |
Promoted to Navy (Engineer/Gunner) rank 4 with the new title Petty Officer, 1st class. |
7 |
42 |
Voluntarily left Engineer/Gunner |
7 |
42 |
Became a Drifter (Scavenger). |
7 |
45 |
Offered job by a patron. Now owe him a favor. |
7 |
46 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
46 |
Aging Crisis. Owe 10,000 for medical bills. |
8 |
46 |
Retired at age 46. |
8 |
46 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
8 |
47 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
9 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
50 |
Voluntarily left Mainstream Believer |
9 |
50 |
Retired. |
9 |
52 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
10 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
56 |
Moved to a new world. |
11 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
59 |
Moved to a new world. |
12 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |