Retired Project Worker Lamar Lane  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Tapazmal 65 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 1 (-2) 3 (-1)None111413
Realistic
 
Skills
Athletics (Dexterity) 1
Diplomat 0
Drive (Wheel) 1
Electronics 0
Gun Combat 0
Heavy Weapons 0
Jack-of-All-Trades 1
Melee (Blade) 1
Persuade 1
Profession (Hostile Environment/High-G) 1
Profession (Worker/Polymers) 1
Science (Social Sciences/Belief) 2
Seafarer 0
Stealth 1
Streetwise 1
Survival 0
Tactics 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Marine Star Marine Marine01
Marine Ground Assault Marine01
Citizen Colonist 01
Drifter Wanderer 12
Believer Mainstream Believer Initiate14
Drifter Scavenger 02
Believer Missionary/Humanitarian Project Worker11
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Percival Vasquez Enemy 0 3 2 2 Tezcat (M/60)
Claudie Carrington Ally 2 0 1 1 Vanejenese (F/22)
Hildegarde Ruth Rival 1 1 0 0 Tapazmal (F/24)
Jean Sabilline Ally 4 0 4 1 Tapazmal (M/75)
Alene Oakden Rival 0 2 0 2 Tapazmal (F/36)
Elvira Diaz Contact 1 1 0 0 Thaggeshi (F/43)
 
Term Age History
1 18 Became a Marine (Star Marine) with the new title Marine.
1 20 A mission goes wrong; Lamar Lane and several others are captured and mistreated by the enemy. Gain Lamar Lane's jailer as an Enemy.
2 20 Failed to qualify for Explorer (Scout).
2 20 Submitted to the draft.
2 20 Switched to Marine (Ground Assault) with previous rank.
2 22 Lamar Lane is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival.
3 22 Became a Citizen (Colonist).
3 23 Nearly killed. Owe 12,500 for medical bills.
4 23 Failed to qualify for Merchant Marine (Merchant).
4 23 Became a Drifter (Wanderer).
4 25 Encounter a Psionic institute.
4 25 Tested for psionic powers
4 27 Promoted to Drifter (Wanderer) rank 1.
5 27 Continued as Drifter (Wanderer).
5 29 Lamar Lane do not know what happened to Lamar Lane. There is a gap in Lamar Lane's memory.
6 29 Became a Believer (Mainstream Believer) with the new title Lay Person.
6 32 Lamar Lane retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
7 33 Continued as Believer (Mainstream Believer).
7 35 Lamar Lane secretly provide religious rites for a dying leader or noble, although they do not share Lamar Lane's faith. Gain an Ally in the family and a Rival who disagrees with Lamar Lane's choice.
8 37 Continued as Believer (Mainstream Believer).
8 41 Lamar Lane secretly provide religious rites for a dying leader or noble, although they do not share Lamar Lane's faith. Gain an Ally in the family and a Rival who disagrees with Lamar Lane's choice.
8 41 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
9 41 Continued as Believer (Mainstream Believer).
9 45 Lamar Lane retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
9 45 Forced to muster out.
10 45 Switched to Drifter (Scavenger).
10 49 Nearly killed. Fully recovered. Owe 15,000 for medical bills.
11 49 Continued as Drifter (Scavenger).
11 50 Lamar Lane do not know what happened to Lamar Lane. There is a gap in Lamar Lane's memory.
12 50 Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
12 54 Someone more charismatic but less devout than Lamar Lane has become Lamar Lane's superior.
12 54 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
13 54 Aging Crisis. Owe 20,000 for medical bills.
13 54 Retired at age 54.
13 54 Voluntarily left Missionary/Humanitarian
13 54 Retired.
13 55 Moved to a new world.
14 58 Aging Crisis. Owe 10,000 for medical bills.
14 61 Gained a contact.
15 62 Aging Crisis. Owe 40,000 for medical bills.
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