Retired Project Leader Loyal Fullmore  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia, Imperium 65 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 7 (0) 11 (1)11187B
Astounded
 
Skills
Admin 1
Art (Performing) 0
Athletics 0
Drive 0
Electronics (Computers) 1
Engineer (Power) 1
Gun Combat (Archaic) 1
Heavy Weapons 0
Investigate 1
Jack-of-All-Trades 2
Language 0
Leadership 1
Medic 1
Melee 0
Persuade 1
Profession (Worker/Religion) 2
Recon 1
Science (Physical Sciences) 0
Steward 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Army Infantry Private01
Believer Missionary/Humanitarian Project Leader35
Merchant Merchant Marine Crewman06
 
Name Type Affinity Enmity Power Influence Species
Ira Fabble Enemy 0 1 1 0 Luriani (M/25)
Tomothy Hawdon Enemy 0 2 0 3 Kedepu (M/33)
Tomothy Hawdon is a member of an organisation which holds a generally opposite view of the Traveller.
Easter Johnson Ally 2 0 3 2 Solomani, Imperium (F/30)
Dona Ocallaghan Contact 1 1 1 3 Dynchia, Imperium (F/49)
 
Term Age History
1 18 Became a Army (Infantry) with the new title Private.
1 21 Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
1 21 Gain rebels as Enemy
2 21 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
2 22 Loyal Fullmore is sent to a new community or parish to preach The Word among the poor.
3 25 Continued as Believer (Missionary/Humanitarian).
3 29 Loyal Fullmore aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
4 29 Failed to qualify for Engineer/Gunner (Navy).
4 29 Submitted to the draft.
4 29 Became a Merchant (Merchant Marine) with the new title Crewman.
4 32 A new romantic starts. Gain an Ally.
5 33 Continued as Merchant (Merchant Marine).
5 34 Gained a contact.
6 37 Continued as Merchant (Merchant Marine).
6 41 Amnesia.
7 41 Continued as Merchant (Merchant Marine).
7 43 Moved to a new world.
8 45 Continued as Merchant (Merchant Marine).
8 48 A good deal ensures Loyal Fullmore is living the high life for a few years.
9 49 Continued as Merchant (Merchant Marine).
9 53 Make an unexpected connection outside Loyal Fullmore's normal circles. Gain a Contact.
9 53 Forced to muster out.
10 53 Aging Crisis. Owe 60,000 for medical bills.
10 53 Retired at age 53.
10 53 Returned to Believer (Missionary/Humanitarian).
10 56 Loyal Fullmore faith is shaken.
11 57 Aging Crisis. Owe 10,000 for medical bills.
11 57 Continued as Believer (Missionary/Humanitarian).
11 58 Loyal Fullmore faith enjoys an explosion of popularity largely thanks to Loyal Fullmore's efforts.
11 58 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
11 61 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
12 61 Aging Crisis. Owe 10,000 for medical bills.
12 61 Continued as Believer (Missionary/Humanitarian).
12 65 Loyal Fullmore faith is shaken.
12 65 Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader.
13 65 Aging Crisis. Owe 30,000 for medical bills.
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