Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Drafted into Merchant Marine |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
26 |
Given advanced training in a specialist field |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
28 |
Embroiled in legal trouble. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
34 |
A series of bad deals and decisions force Mac Enright into bankruptcy. Mac Enright salvages what Mac Enright can. |
5 |
34 |
Failed to qualify for Worker (Citizen). |
5 |
34 |
Submitted to the draft. |
5 |
34 |
Became a Marine (Ground Assault) with the new title Marine. |
5 |
37 |
On the front lines of a planetary assault and occupation. |
5 |
38 |
Commissioned in Marine (Ground Assault) with the new title Lieutenant. |
5 |
38 |
Promoted to Marine (Ground Assault) officer rank 2 with the new title Captain. |
6 |
38 |
Continued as Marine (Ground Assault). |
6 |
40 |
Assigned to the security staff of a space station. |
7 |
42 |
Continued as Marine (Ground Assault). |
7 |
44 |
Nearly killed. |
8 |
44 |
Became a Citizen (Corporate). |
8 |
48 |
A new romantic starts. Gain an Ally. |
9 |
48 |
Continued as Citizen (Corporate). |
9 |
50 |
A revolution, attack or other unusual event throws Mac Enright's life into chaos, forcing Mac Enright to leave the planet. |
10 |
50 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
50 |
Retired at age 50. |
10 |
50 |
Retired. |
10 |
52 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
11 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
58 |
Moved to a new world. |
12 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
61 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |