Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
22 |
Made lifelong friends. Gain 3 Allies. |
1 |
22 |
Graduated. Gain an rival who is upset that Major Graham left the community. |
2 |
22 |
Became a Merchant (Free Trader). |
2 |
26 |
Promoted to Merchant (Free Trader) rank 1. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
28 |
Birth or Death involving a family member or close friend. |
3 |
30 |
Promoted to Merchant (Free Trader) rank 2. |
4 |
30 |
Continued as Merchant (Free Trader). |
4 |
31 |
Accused of a crime |
5 |
34 |
Became a Prisoner (Thug). |
5 |
37 |
Attacked by another prisoner. |
5 |
38 |
Promoted to Prisoner (Thug) rank 1. |
5 |
38 |
Paroled from prison. |
6 |
38 |
Failed to qualify for Scientist (Scholar). |
6 |
38 |
Submitted to the draft. |
6 |
38 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
40 |
Severely injured. Fully recovered. |
7 |
40 |
Failed to qualify for Physician (Scholar). |
7 |
40 |
Became a Drifter (Wanderer). |
7 |
43 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
44 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
44 |
Continued as Drifter (Wanderer). |
8 |
46 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
9 |
46 |
Became a Citizen (Colonist). |
9 |
48 |
Major Graham's business expands, Major Graham's corporation grows, or the colony thrives. |
9 |
50 |
Promoted to Citizen (Colonist) rank 1. |
10 |
50 |
Continued as Citizen (Colonist). |
10 |
53 |
Scarred. Owe 5,000 for medical bills. |
11 |
53 |
Switched to Drifter (Scavenger). |
11 |
57 |
Suffer from a life-threatening illness. |
12 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
57 |
Retired at age 57. |
12 |
57 |
Retired. |
12 |
60 |
Accused of a crime. |
13 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
63 |
Gained a contact. |
14 |
65 |
Aging Crisis. Owe 50,000 for medical bills. |