Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
Gained a contact. |
1 |
25 |
Left the colonies. |
2 |
25 |
Failed to qualify for Courier (Scout). |
2 |
25 |
Submitted to the draft. |
2 |
25 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
28 |
Befriend a useful ally in one sphere. Gain an Ally. |
2 |
29 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
29 |
Continued as Merchant (Merchant Marine). |
3 |
33 |
Befriend a useful ally in one sphere. Gain an Ally. |
3 |
33 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
4 |
33 |
Continued as Merchant (Merchant Marine). |
4 |
36 |
Given advanced training in a specialist field |
4 |
37 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
5 |
37 |
Continued as Merchant (Merchant Marine). |
5 |
38 |
Embroiled in legal trouble. |
6 |
41 |
Continued as Merchant (Merchant Marine). |
6 |
42 |
A sudden war destroys Mario Nevil's trade routes and contacts, forcing Mario Nevil to flee that region of space. |
6 |
42 |
Gain rebels as Enemy |
7 |
42 |
Aging Crisis. Owe 20,000 for medical bills. |
7 |
42 |
Retired at age 42. |
7 |
42 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
7 |
43 |
Mario Nevil secretly provide religious rites for a dying leader or noble, although they do not share Mario Nevil's faith. Gain an Ally in the family and a Rival who disagrees with Mario Nevil's choice. |
8 |
46 |
Aging Crisis. Owe 10,000 for medical bills. |
8 |
46 |
Continued as Believer (Mainstream Believer). |
8 |
49 |
Mario Nevil faith enjoys an explosion of popularity largely thanks to Mario Nevil's efforts. |
8 |
49 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
8 |
50 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
9 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
50 |
Continued as Believer (Mainstream Believer). |
9 |
52 |
Mario Nevil accepted an offer of inducements to betray Mario Nevil's faith. Gain 500,000 in cash. |
10 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
54 |
Retired. |
10 |
58 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
11 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
61 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |