Mark Sims  

Species Age Sex Str Dex End Int Edu SocUPP
Zhodani, Imperium 65 M 4 (-1) 2 (-2) 1 (-2) 8 (0) 6 (0) 3 (-1)421863
Stern, Prim, Flagging
 
Skills
Athletics (Endurance) 1
Broker 1
Carouse 1
Deception 1
Drive (Track) 1
Electronics (Computers) 1
Electronics (Remote Ops) 1
Flyer (Rotor) 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Heavy Weapons (Vehicle) 1
Jack-of-All-Trades 2
Leadership 1
Mechanic 0
Melee (Unarmed) 1
Pilot (Small Craft) 1
Recon 0
Science (Space Sciences) 0
Seafarer 0
Stealth 1
Streetwise 2
Survival 1
Tactics (Military) 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 02
Marine Star Marine Lance Sergeant34
Citizen Colonist Settler22
Merchant Broker 12
Believer Missionary/Humanitarian Project Worker12
Drifter Barbarian 01
 
Name Type Affinity Enmity Power Influence Species
Adolphus Myers Ally 1 0 2 1 Zhodani, Imperium (M/65)
Madison Johnston Enemy 0 2 3 0 Zhodani, Imperium (M/61)
Izora Waddell Ally 2 0 0 1 Zhodani, Imperium (F/39)
Izora Waddell is missing under suspicious circumstances.
Wade Woods Enemy 0 2 2 1 Zhodani, Imperium (M/51)
 
Term Age History
1 18 Became a Drifter (Wanderer).
2 22 Continued as Drifter (Wanderer).
2 25 Mark Sims do not know what happened to Mark Sims. There is a gap in Mark Sims's memory.
3 25 Failed to qualify for Field Researcher (Scholar).
3 25 Submitted to the draft.
3 25 Became a Marine (Star Marine) with the new title Marine.
3 29 Assigned to a black ops mission.
3 29 Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal.
4 29 Continued as Marine (Star Marine).
4 33 On the front lines of a planetary assault and occupation.
4 33 Promoted to Marine (Star Marine) rank 2 with the new title Corporal.
5 33 Continued as Marine (Star Marine).
5 35 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
5 37 Promoted to Marine (Star Marine) rank 3 with the new title Lance Sergeant.
6 37 Continued as Marine (Star Marine).
6 41 Mark Sims is ordered to take part in a black ops mission that goes against Mark Sims's conscience. Gain the lone survivor as an Enemy.
7 41 Became a Citizen (Colonist).
7 42 Advanced training in a specialist field.
7 45 Promoted to Citizen (Colonist) rank 1.
8 45 Continued as Citizen (Colonist).
8 49 Mark Sims gain experience in a technical field as a computer operator or surveyor.
8 49 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
9 49 Voluntarily left Colonist
9 49 Became a Merchant (Broker).
9 52 Befriend a useful ally in one sphere. Gain an Ally.
9 53 Promoted to Merchant (Broker) rank 1.
10 53 Continued as Merchant (Broker).
10 54 A sudden war destroys Mark Sims's trade routes and contacts, forcing Mark Sims to flee that region of space.
10 54 Gain rebels as Enemy
11 54 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
11 57 Mark Sims retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
11 58 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
12 58 Continued as Believer (Missionary/Humanitarian).
12 61 Opponents of Mark Sims's belief system ambush Mark Sims.
12 61 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
13 61 Switched to Drifter (Barbarian).
13 64 Betrayed by a friend. One of Mark Sims's Contacts or Allies betrays Mark Sims, ending Mark Sims's career. That Contact or Ally becomes a Rival or Enemy.
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