Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
21 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
1 |
22 |
Graduated with honors. |
2 |
22 |
Became a Scout (Courier). |
2 |
24 |
When dealing with an alien race, Mathew Jacobs botch an opportunity to gather extra intelligence about them. |
2 |
24 |
Mathew Jacobs inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
2 |
26 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Courier). |
3 |
28 |
Mathew Jacobs's scout ship is one of the first on the scene to rescue the survivors of a disaster but Mathew Jacobs fail to help. Gain an Enemy. |
3 |
28 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
3 |
30 |
Promoted to Scout (Courier) rank 2. |
4 |
30 |
Continued as Scout (Courier). |
4 |
33 |
Mathew Jacobs's scout ship is one of the first on the scene to rescue the survivors of a disaster but Mathew Jacobs fail to help. Gain an Enemy. |
4 |
33 |
Psychologically damaged by Mathew Jacobs's time in the scouts. |
4 |
34 |
Promoted to Scout (Courier) rank 3 with the new title Senior Scout. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Switched to Scout (Explorer) with previous rank. |
5 |
38 |
Mathew Jacobs inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
6 |
38 |
Became a Entertainer (Journalist). |
6 |
40 |
A new romantic starts. Gain an Ally. |
6 |
42 |
Forced to continue current assignment. |
6 |
42 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
7 |
42 |
Continued as Entertainer (Journalist). |
7 |
44 |
An investigation, tour, project or expedition goes wrong, stranding Mathew Jacobs far from home. |
8 |
44 |
Failed to qualify for Flight (Navy). |
8 |
44 |
Became a Drifter (Scavenger). |
8 |
48 |
Betrayed by a friend. One of Mathew Jacobs's Contacts or Allies betrays Mathew Jacobs, ending Mathew Jacobs's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
48 |
Promoted to Drifter (Scavenger) rank 1. |
9 |
48 |
Continued as Drifter (Scavenger). |
9 |
50 |
Betrayed by a friend. One of Mathew Jacobs's Contacts or Allies betrays Mathew Jacobs, ending Mathew Jacobs's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
52 |
Promoted to Drifter (Scavenger) rank 2. |
10 |
52 |
Continued as Drifter (Scavenger). |
10 |
54 |
Amnesia. |
10 |
56 |
Promoted to Drifter (Scavenger) rank 3. |
11 |
56 |
Continued as Drifter (Scavenger). |
11 |
59 |
Attempted a risky adventure and was wildly successful. |
12 |
60 |
Continued as Drifter (Scavenger). |
12 |
63 |
Mathew Jacobs run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |